Ask questions about your plugins This forum is for asking questions about developing your plugins. If you want to share your findings, go to the Resources forum. If you want to ask about using other people's plugins, go to the Plugins -> Help forum. Do not advertise or release your plugins in this forum. Poggit will soon be ready for releasing your plugins. Do's search before asking (https://bit.ly/PmDev contains some of the most common answers and some of the best answers) make descriptive titles provide as much info as you can if you are posting code in your post and you have an error message saying that the code crashed on some line, point out which line it is It is much easier for other members to see the problems in your code and project structure if you push your code to GitHub. See this thread on the old forums by PEMapModder if you want to know more about Git. You are strongly encouraged to provide a solution of the problem you faced if you solve it yourself. Your post is not only read by yourself; it is read by future users too. Please help prevent future thread duplicates or bumps by providing the solution you used. When linking to PocketMine's source code or any files on GitHub, try to make your link more explicit by: Press "L" and type the specific line numbers you wish to refer to. The link will highlight the lines. Press "Y". This will lock your link to the current commit, so the link still points correctly even if the file is later changed. Don'ts say "it doesn't work", explain yourself and provide as much info as possible! make a long title for your topic abuse tags abuse colors ask about how to edit other people's plugins for non-development reasons, e.g. how to make it show your server name in the messages just say "can you give me code" without making any effort to solve your own problem first. Ask a question as simple as "how do I write a plugin". Go to the Plugins -> Resources forum for it. Nobody will write a new tutorial just because you asked for it -- if they were to, they already did. reply to a thread as simply as "use the search bar" or simply sending an LMGTFY link. Directly link to relevant thread(s). Offenders of this rule will receive warnings immediately. Links to the plugin dev FAQ wiki are encouraged. Make sure to link to the relevant section of the wiki. Links to forum threads are accepted, but make sure the thread really answers the question. Prefer linking to the post that answers the question if possible. If the linked thread is messed up, consider summarizing it and add it to the plugin dev FAQ wiki. Links to existing plugin/virion's source code are accepted, but make sure to specify the relevant lines of code. Merely linking to a plugin will be considered as advertising and lead to penalty. To be effective after Poggit adds support for building with virion: Links to a virion that can simplify the process is accepted. Links to a virion that doesn't provide qualitatively simpler solutions will be considered as advertising.
I probably wanted to imply that most people advertising are from US/want to advertise US companies (This is a fact, citing the scale of the American economy vs British economy)
I would like to clarify the word "effort". It does not only mean some code. It also refers to any hacks you believe can make it work. For example, if you want to ask how to implement infinite height worlds, think about how you would do it: what about connecting multiple worlds in a row and teleport player between worlds? Don't just ask how to do it; if you don't provide a possible solution, you are requesting a plugin, not developing. This is the development forum, not the request forum.