I got this Code: Warning: Uncaught ErrorException: Declaration of revivalpmmp\pureentities\entity\BaseEntity::knockBack(pocketmine\entity\Entity $attacker, $damage, $x, $z, $base = 0.4) should be compatible with pocketmine\entity\Living::knockBack(pocketmine\entity\Entity $attacker, float $damage, float $x, float $z, float $base = 0.4) in phar:///home/mc/mcpe/plugins/PureEntitiesX.phar/src/revivalpmmp/pureentities/entity/BaseEntity.php:557 Stack trace: #0 phar:///home/mc/mcpe/PocketMine-MP.phar/src/spl/BaseClassLoader.php(128): pocketmine\{closure}(2, 'Declaration of ...', 'phar:///home/mc...', 557, Array) #1 phar:///home/mc/mcpe/PocketMine-MP.phar/src/spl/BaseClassLoader.php(128): include() #2 [internal function]: BaseClassLoader->loadClass('revivalpmmp\\pur...') #3 phar:///home/mc/mcpe/plugins/PureEntitiesX.phar/src/revivalpmmp/pureentities/entity/WalkingEntity.php(40): spl_autoload_call('revivalpmmp\\pur...') #4 phar:///home/mc/mcpe/PocketMine-MP.phar/src/spl/BaseClassLoader.php(128): include('phar:///home/mc...') #5 [internal func in phar:///home/mc/mcpe/plugins/PureEntitiesX.phar/src/revivalpmmp/pureentities/entity/BaseEntity.php on line 557 Fatal error: Declaration of revivalpmmp\pureentities\entity\BaseEntity::entityBaseTick($tickDiff = 1, $EnchantL = 0) must be compatible with pocketmine\entity\Entity::entityBaseTick(int $tickDiff = 1): bool in phar:///home/mc/mcpe/plugins/PureEntitiesX.phar/src/revivalpmmp/pureentities/entity/BaseEntity.php on line 557 [08:38:17] [Server thread/EMERGENCY]: An unrecoverable error has occurred and the server has crashed. Creating a crash dump [08:38:17] [Server thread/EMERGENCY]: Please upload the "/home/mc/mcpe/crashdumps/Thu_Aug_17-08.38.17-UTC_2017.log" file to the Crash Archive and submit the link to the Bug Reporting page. Give as much info as you can. Killed
I don't want to sound like a beggar, but if you update it to the latest build, I will be very happy. Thanks in advance.
The very latest one has a new config.yml option to configure which worlds entities spawn in : Code: enabledworlds: ["world", "flat"] Leave it empty to allow in all worlds.