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Solved Slapper Plugin and TapToDo [Leet.cc] don't work

Discussion in 'Plugin Help' started by WinterBuild7074, Mar 18, 2017.

  1. WinterBuild7074

    WinterBuild7074 Zombie Pigman

    Messages:
    693
    GitHub:
    winterbuild7074
    I installed a Slapper Plugin and TapToDo from LEET.CC. These 2 Plugins are on, but the commands don't work.

    Slapper Plugin Error:
    In Game: An unknown error occured while attempting to perform this command.
    In Console: http://i.cubeupload.com/Aqko0C.png

    TapToDo Plugin (from LEET.CC):
    When I restart the server, the commands set on the blocks are all gone.
    Console: http://i.cubeupload.com/aEFoNm.png


    Plus, I also noticed that level is always world. It should be Farming. I edited the config.yml and changed world to Farming. But every time I restart the server it changes back to world. Is that the reason? It now thinks that the block is in world: world.

    How can I fix this?


     
    Last edited: Mar 18, 2017
  2. corytortoise

    corytortoise Skeleton

    Messages:
    825
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    corytortoise
    For the TapToDo issue, you should just be able to add world to your pocketmine.yml to be loaded when the server starts.
     
  3. WinterBuild7074

    WinterBuild7074 Zombie Pigman

    Messages:
    693
    GitHub:
    winterbuild7074
    How can I add my world to pocketmine.yml? I don't see any world list there. I don't understand how to fix this,
     
  4. HimbeersaftLP

    HimbeersaftLP Fish

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    2,402
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    HimbeersaftLP
    There's your problem
     
  5. Dog2puppy

    Dog2puppy Slime

    Messages:
    94
    GitHub:
    colesquared
    #1 reason leet sucks: No costomization
     
    jasonwynn10 and HimbeersaftLP like this.
  6. corytortoise

    corytortoise Skeleton

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    corytortoise
    At the very bottom of your pocketmine.yml, you can add worlds to be loaded. If you still need help, check here.
     
  7. WinterBuild7074

    WinterBuild7074 Zombie Pigman

    Messages:
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    GitHub:
    winterbuild7074
    I added all the worlds on my server in the list, restarted and the server. But it still doesn't save the commands on the blocks.
    The console always says:
    [Server thread/WARNING]: [TapToDo-LEET.CC] Could not load block in level world because that level is not loaded.
    That means, it always tries to load the world named: world
     
  8. EdwardHamHam

    EdwardHamHam Skeleton

    Messages:
    962
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    edwardhamham
    Please don't use white text. It's very hard to read.

    Do you have a plugin for multiple worlds? You can use one called ManyWorlds to load worlds in game individually, if they don't load upon server startup.
     
  9. WinterBuild7074

    WinterBuild7074 Zombie Pigman

    Messages:
    693
    GitHub:
    winterbuild7074
    Yes, I have the ManyWorlds plugin. But how do I add them? Is there a commands or settings?
     
  10. EdwardHamHam

    EdwardHamHam Skeleton

    Messages:
    962
    GitHub:
    edwardhamham
    If I remember correctly, the command is:
    Code:
    /mw load [world name]
     
  11. WinterBuild7074

    WinterBuild7074 Zombie Pigman

    Messages:
    693
    GitHub:
    winterbuild7074
    It says: [MW] [worldName] is already loaded.
    Is this because I already added them to pocketmine.yml? If yes, why does TapToDo still not work? Restarting deletes all the commands that are set on the blocks/signs. But why?
     
  12. EdwardHamHam

    EdwardHamHam Skeleton

    Messages:
    962
    GitHub:
    edwardhamham
    It might be a problem with the TapToDo plugin. Does it work when you do this:
    Code:
    /mw tp [World Name]
    ?
     
  13. WinterBuild7074

    WinterBuild7074 Zombie Pigman

    Messages:
    693
    GitHub:
    winterbuild7074
  14. EdwardHamHam

    EdwardHamHam Skeleton

    Messages:
    962
    GitHub:
    edwardhamham
    Than it seems like it must be a problem with TapToDo then. What server software are you running?
     
  15. WinterBuild7074

    WinterBuild7074 Zombie Pigman

    Messages:
    693
    GitHub:
    winterbuild7074
    PocketMine-MP 1.6.2dev [Unleashed]
    API version: 3.0.0-ALPHA4
    Minecraft PE Version: v1.0.4.11 (protocol version 102)

    SolusVM – VPS Control (KVM) – Debian 8.0
     
  16. WinterBuild7074

    WinterBuild7074 Zombie Pigman

    Messages:
    693
    GitHub:
    winterbuild7074
    I installed the TapToDo Plugin from GitHub (Here), and it now works! I tried restarting the server and the command(s) is/are still saved.
     
  17. WinterBuild7074

    WinterBuild7074 Zombie Pigman

    Messages:
    693
    GitHub:
    winterbuild7074
    Oh, I noticed that it doesn't work again! The commands are all gone! There's no error, nothing – as if I never set a command on it.
    What is wrong with that plugin?
     
  18. EdwardHamHam

    EdwardHamHam Skeleton

    Messages:
    962
    GitHub:
    edwardhamham
    How are you turning the server on and off?
     
  19. corytortoise

    corytortoise Skeleton

    Messages:
    825
    GitHub:
    corytortoise
    It's a known issue. Falk hasn't fixed it.
     
  20. WinterBuild7074

    WinterBuild7074 Zombie Pigman

    Messages:
    693
    GitHub:
    winterbuild7074
    I know the problem: my worlds have a name (I can edit it in level.dat), and it tries to load the worlds with the name in the level.dat, not the folder name of the world. That's why it doesn't load.
    Now I changed the LevelName in level.dat to the correct title and restartet the server. Now it works perfectly.
     
    ALLINSEO and Sandertv like this.
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