Hey! Here's what I want to do: When you break a beetroot crop, I only want the crop to drop beetroot seeds. But I discovered that when you break the farmland under it, it drops a beetroot. Here's what I came up with, but it dosen't seem to work. Code: public function onBreak(BlockBreakEvent $event){ $block = $event->getBlock(); $player = $event->getPlayer(); $level = $player->getLevel(); $under = $block->add(0, -1, 0); $above = $block->add(0, 1, 0); if ($block->getId() == Block::BEETROOT_BLOCK and $block->getDamage() >= 4) { $event->setDrops([Item::get(458, 0 , mt_rand(1, 2))]); $event->setDrops([Item::get(457, 0, 0)]); } if ($block->getId() == 60 and $block->getLevel()->getBlock($above)->getId() == Block::BEETROOT_BLOCK and $block->getLevel()->getBlock($above)->getDamage() >= 4) { $event->setDrops([Item::get(458, 0 , mt_rand(1, 2))]); $event->setDrops([Item::get(457, 0, 0)]); $event->setDrops([Item::get(3, 0, 1)]); } 60 is the id of a farm land block by the way. Sorry for my bad english, I am french.