So this weekend my 6 year old asked my wife if she could play Minecraft, so my wife got the iOS version of Minecraft PE (v1.0.1). I already had the Android version (v1.0.0) from some Amazon promotion, but never really played with it (mostly because I'm a PC fascist). ANYWAY, I thought it would be cool to run a dedicated server on our LAN for us to play together on, and boy was that a time-wasting mistake! After finding years of web articles pointing me to Pocketmine, I went through the setup pain only to discover that not only is it not 1.0-compatible, but it is a dead project. I then discovered that, for some reason, Pocketmine forked off into a million directions (Clear Sky, Redstone Lamp, Genisys, PMMP, and probably others). Can anyone shed light on the history of why the multiple forks happened, instead of people rallying around a single fork? While it seems to pretty much be down to Genisys and PMMP, it looks like there's some weird dynamic where the developers are still maintaining their separate forks, while looking over each others' shoulders or something. P.S. I also found Nukkit, and it actually works but has no mobs. The only mob plugin I found appears to be some Java port of a Pocketmine PHP one that has server-crashing bugs and a non-working Maven build system.