Solved [PMMP 4.9.0] When changing current window it won't open and block player inventory opening.

Discussion in 'Development' started by BloodyJohnRus, Oct 10, 2022.

  1. BloodyJohnRus

    BloodyJohnRus Silverfish

    Messages:
    19
    GitHub:
    GDSHNIK
    Hello!

    Problem:
    Created DoubleChestInventory, changed window to this inventory. No chest window, and player inventory won't opening. Even if i tap on chest it wont open.
    But if i don't change window, i can easily open chest by tapping on him.
    Here's an code:
    PHP:
           $x intval($p->getX());
           
    $y intval($p->getY()+2);
           
    $z intval($p->getZ());
           
    $p->getWorld()->setBlockAt($x-1,$y,$z,VanillaBlocks::CHEST());
           
    $p->getWorld()->setBlockAt($x,$y,$z,VanillaBlocks::CHEST());
           
    /** @var Chest */
           
    $tile1 $p->getWorld()->getTileAt($x,$y,$z);
           
    $tile1->setName($name);
           
    /** @var Chest */
           
    $tile2 $p->getWorld()->getTileAt($x-1,$y,$z);
           
    $tile2->setName($name);
           
    $p->getWorld()->addTile($tile1);
           
    $p->getWorld()->addTile($tile2);
           
    $chest1 = new ChestInventory(new Position($x-1,$y,$z,$p->getWorld()));
           
    $chest2 = new ChestInventory(new Position($x,$y,$z,$p->getWorld()));
           
    $chest = new DoubleChestInventory($chest1,$chest2);
           
    $ev = new ChestPairEvent($p->getWorld()->getBlockAt($x-1,$y,$z),$p->getWorld()->getBlockAt($x,$y,$z));
           
    $ev->call();
           
    $tile1->pairWith($tile2);
           
    $tile2->pairWith($tile1);
           
    $i 0;
           
    /** @var null|Chest */
           
    $tile $p->getWorld()->getTileAt($x,$y,$z);
           
    $cf $this->chestItemFunctions;
           
    $cfa $this->chestItemFunctionArgs;
           
    $cf = [$name => []];
           
    $cff = [];
           foreach(
    $items as $item){
               
    $tile->getInventory()->addItem($item);
               
    array_push($cf[$name],$functions[$i]);
               
    $cfa[$i] = $functionArgs[$i];
               
    $i++;
           }
          
    // $cf = [$name => $cff];
           
    $this->chestItemFunctionArgs=$cfa;
           
    $this->chestItemFunctions=$cf;
           foreach(
    $this->chestItemFunctions as $cff$this->getLogger()->info(key($cf));
           if(
    $pl != null) {
               
    /*
               $im = $pl->getNetworkSession()->getInvManager();
               $im->onCurrentWindowRemove();
               $im->onCurrentWindowChange($chest);
               $im->syncAll();
               */
               
    $pl->setCurrentWindow($chest);
           }
    Even tried through $tile->getInventory() and getRealInventory(), nothing worked.
    No errors in log.
     
    Primus likes this.
  2. BloodyJohnRus

    BloodyJohnRus Silverfish

    Messages:
    19
    GitHub:
    GDSHNIK
    Nevermind, solved it by adding delayed task.
     
    Primus likes this.

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