Not full wrong ids?It's really simple to add more ids and it's a full running stuff,the solution to this I don't know what you are talking about Try to give me an example of more fancy code If you can do about it.
I already have most of the differing ids saved in the default config, so the plugin is good id wise. I just need to get the corrector task to work like it should.
I don't know what you are discussing about It's a plugin for converting maps we don't need more settings about it,only server owners shall operate this Also MCPE1.1 has most of the blocks The map you use may just have the problem with marked "unknown" blocks you can check them up in the map and what we shall do can just be limited with the colorful glasses and unknown maybe few more The plugin I gave can solve already Then if you don't satisfy with this give me the answer what you truly need what your guys can truly do to finish a better coding thing Maybe add a task dealing this? It won't solve the lags you meet I've tried this
the meta data is inside the case Mojang will update the new blocks in both pc and pe coming in the future I suppose So we shall define this plugin only be used for the current condition.(For the not updated pc blocks) That means we do not need to add configs (If you want,that's not difficult The wrong blocks are the PC's steps,the rails,the colorful glassed,the error blocks(unknown That's all. watch : http://zxda.mudegg.net/qwq4.gif Why nobody try this plugin? Please Report after your attempts,OK? Download here:http://zxda.mudegg.net/DelNull.phar
Trapdoors have incorrect metadata when mcpe reads the data. The plugin does not fix that. The plugin is also incompatible with the current alpha6 update due to it creating a new instance of an Item object instead of using Block::get()
I gave these codes for reference then I think the convertion shall just be written like this. (I personally think by editing this plugin you can achieve your goal) or you can just ignore me lol
My plugin is currently in a working state, but the task, i believe, covers a range of blocks too large for the server to handle