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PC to PE block and meta conversion

Discussion in 'Development' started by jasonwynn10, Apr 23, 2017.

  1. mudegg

    mudegg Spider

    Messages:
    6
    GitHub:
    mudegg
    Not full wrong ids?It's really simple to add more ids
    and it's a full running stuff,the solution to this
    I don't know what you are talking about
    Try to give me an example of more fancy code
    If you can do about it.
     
  2. jasonwynn10

    jasonwynn10 Moderator Poggit Reviewer

    Messages:
    1,489
    GitHub:
    jasonwynn10
    I already have most of the differing ids saved in the default config, so the plugin is good id wise. I just need to get the corrector task to work like it should.
     
  3. mudegg

    mudegg Spider

    Messages:
    6
    GitHub:
    mudegg
    I don't know what you are discussing about
    It's a plugin for converting maps
    we don't need more settings about it,only server owners shall operate this
    Also MCPE1.1 has most of the blocks
    The map you use may just have the problem with marked "unknown" blocks
    you can check them up in the map
    and what we shall do can just be limited with the colorful glasses and unknown
    maybe few more

    The plugin I gave can solve already
    Then if you don't satisfy with this
    give me the answer what you truly need
    what your guys can truly do to finish a better coding thing
    Maybe add a task dealing this?
    It won't solve the lags you meet
    I've tried this
     
  4. jasonwynn10

    jasonwynn10 Moderator Poggit Reviewer

    Messages:
    1,489
    GitHub:
    jasonwynn10
    the code you gave uses hard coded ids and does not fix any metadata.
     
    EdwardHamHam and Sandertv like this.
  5. mudegg

    mudegg Spider

    Messages:
    6
    GitHub:
    mudegg
    the meta data is inside the case
    Mojang will update the new blocks in both pc and pe coming in the future I suppose
    So we shall define this plugin only be used for the current condition.(For the not updated pc blocks)
    That means we do not need to add configs
    (If you want,that's not difficult
    The wrong blocks are the PC's steps,the rails,the colorful glassed,the error blocks(unknown
    That's all.
    watch : http://zxda.mudegg.net/qwq4.gif

    Why nobody try this plugin?
    Please Report after your attempts,OK?
    Download here:http://zxda.mudegg.net/DelNull.phar
     
    Last edited: Jul 4, 2017
  6. jasonwynn10

    jasonwynn10 Moderator Poggit Reviewer

    Messages:
    1,489
    GitHub:
    jasonwynn10
    Trapdoors have incorrect metadata when mcpe reads the data. The plugin does not fix that.
    The plugin is also incompatible with the current alpha6 update due to it creating a new instance of an Item object instead of using Block::get()
     
    Sandertv likes this.
  7. mudegg

    mudegg Spider

    Messages:
    6
    GitHub:
    mudegg
    I gave these codes for reference then
    I think the convertion shall just be written like this.
    (I personally think by editing this plugin you can achieve your goal)
    or you can just ignore me lol
     
  8. jasonwynn10

    jasonwynn10 Moderator Poggit Reviewer

    Messages:
    1,489
    GitHub:
    jasonwynn10
    My plugin is currently in a working state, but the task, i believe, covers a range of blocks too large for the server to handle
     
  9. ICU

    ICU Silverfish

    Messages:
    15
    Keep me updated pls
     
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