Can anyone provide a link to a working plugin which converts MCRegion maps to Anvil? Is there a way to convert?
If the purpose of your question is to convert a world to something that will work with the new default 256-high PMAnvil format used by PMMP 1.0, then there isn't currently a tool. This is because the new PMAnvil format is: Exactly the same as Anvil, but with XZY data ordering. As far as I know there has never been a XZY ordered file format like this before; so there is no way to convert to it. if you use a tool to convert from MCRegion to Anvil, it still won't work with PMMP 1.0. As far as I know there is currently no way to convert a 128-high MCRegion world to the new default 256-high PMAnvil format. I would LOVE to have this ability; as I have some worlds I want to convert. I wouldn't even care if it took 20 hours to run. For reference, the tools I am aware of for converting worlds: pmimporter MConverterUltimate Possibly some clever developer can make a modified version of one of these tools with the XZY ordering. Alternately I would propose a command in PMMP itself like "/convert World" that would warn the user "This may take hours...are you sure...y/n" and then spawn a thread and convert a loaded MCRegion world to PMAnvil in a new directory chunk by chunk. This would probably have the highest degree of compatibility with PMMP and avoid any chance for corruption; since it would be reading chunk data using the existing PMMP routines and then writing out with the new PMAnvil ones.
WTF, the forums just had a strange error, it showed your post, but as another member, and now it disappered from my alerts, lol
You mean changing format to anvil in pocketmine.yml? I did that, worked for some worlds but didn't work for 2 worlds.
This should not happen on official PocketMine builds. If you are using some copy-paste piece of **** like Elywing, which has issues like this, you will not get any help here.
We have considered doing this, however it would be extremely slow to do so within PocketMine itself. @Intyre is working on a dedicated world conversion tool in Golang at the moment for this purpose.
That's wonderful news. Is there a GitHub yet? Yay Intyre!!! Sign me up to be a tester. I have a ridiculously massive (20GB) mcregion world to test convert. It was all built by players over a year in PocketMine-MP (not imported from PC or Anvil).
I haven't touched the world's folder. It's not mandatory to change your level format in pocketmine.yml to PMAnvil. McRegion and Anvil still work. It's just that PMAnvil chunks load faster that anvil.