Is cart functionality working on 3.6.3 ?

Discussion in 'Requests' started by ewok2, Mar 2, 2019.

  1. ewok2

    ewok2 Creeper

    Messages:
    4
    GitHub:
    ewok2
    Hello
    Just to be sure.
    I have installed a server bedrock on a virtual Linux machine.
    The game works, it is possible :
    - to build rails and powered rails
    - to place them on a terrain
    - to build cart
    but it seem's impossible to put them on the rails..
    Is it because the Bedrock version does not implement this functionnality ?

    It seem's also that lever, redsotne wire are also not working...
    Do you confirm ?

    If yes who knows if it is plane to be implemented ?

    Many thanks for reply (My children would like to build a subway in the world....)
     
  2. Eduardo

    Eduardo Baby Zombie

    Messages:
    100
    GitHub:
    xBeastMode
    Redstone and minecarts are not implemented for pocketmine yet. If you are going for a vanilla survival server you're better off using the official bedrock server software, it implements all of the vanilla features. Download here: https://minecraft.net/en-us/download/server/bedrock/
     
    HimbeersaftLP likes this.
  3. ewok2

    ewok2 Creeper

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    4
    GitHub:
    ewok2
    Thanks for the reply
    What are the difference between the official and pocketmine?
     
  4. Eduardo

    Eduardo Baby Zombie

    Messages:
    100
    GitHub:
    xBeastMode
    The official software doesn't support plugins like pocketmine. As of now you can only add resource/behavior packs, not sure if it supports the scripting API yet.
     
  5. jasonwynn10

    jasonwynn10 Wither Skeleton Poggit Reviewer Verified

    Messages:
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    jasonwynn10
    I don't think either software does.

    The official software is only a vanilla server without the capability to add anything more than resource packs. PocketMine allows for user-make plugins to change how the server operates and incorporate minigames and other server features.
     
    Edwardthedog2 and HimbeersaftLP like this.
  6. ewok2

    ewok2 Creeper

    Messages:
    4
    GitHub:
    ewok2
    I try the official version and it works...
    But I try to use the world I already build, and it seem's to have a diffrerent format...
    A db directory in stead of a region directory
    Is there some operation to perform befor importation of the world ?
     

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