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How to unpower wither

Discussion in 'Development' started by CreeperFace, Dec 12, 2016.

  1. CreeperFace

    CreeperFace Witch

    Messages:
    58
    GitHub:
    creeperface01
    Hi i would like to spawn wither but unpowered, but idk how do it :/ in the first builds for 0.16 it was possible due to broken metadata sending, but now idk how to do it (property id).
     
  2. CreeperFace

    CreeperFace Witch

    Messages:
    58
    GitHub:
    creeperface01
    there are DATA_FLAG_CHARGED and DATA_FLAG_POWERED, but wither is powered by default, without these flags
     
  3. Sandertv

    Sandertv Zombie Pigman Poggit Reviewer

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    GitHub:
    Sandertv
    These dataflags are for creepers. I doubt they work for withers just yet.
     
  4. CreeperFace

    CreeperFace Witch

    Messages:
    58
    GitHub:
    creeperface01
    Hmmm, but why should mojang create 2 data flags for the same thing, only different mob?
     
  5. Sandertv

    Sandertv Zombie Pigman Poggit Reviewer

    Messages:
    786
    GitHub:
    Sandertv
    I'm not sure if this has to be changed/adjusted/whatever by PM. Anyways, you can set dataflags false too. Setting a dataflag doesn't always have to be true.
     
  6. CreeperFace

    CreeperFace Witch

    Messages:
    58
    GitHub:
    creeperface01
    But how? Now i use | (1 << FLAG)
     
  7. SOFe

    SOFe Administrator Staff Member PMMP Team Poggit Admin

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    GitHub:
    sof3
    Because they are different things when they are used in different mobs?
     
  8. CreeperFace

    CreeperFace Witch

    Messages:
    58
    GitHub:
    creeperface01
    why? :D data flags such as named tag, invisible, etc... are same for all mobs :D
    and is there any unpower flag for wither?
     
  9. SOFe

    SOFe Administrator Staff Member PMMP Team Poggit Admin

    Messages:
    1,968
    GitHub:
    sof3
    Yes, but powered wither and powered creeper are probably totally different concepts for MCPE.
     
  10. CreeperFace

    CreeperFace Witch

    Messages:
    58
    GitHub:
    creeperface01
    ok :D then what flag is for it? :D
     
  11. CreeperFace

    CreeperFace Witch

    Messages:
    58
    GitHub:
    creeperface01
    and do you know where to find flags and properties in disassembled MCPE?
     
  12. Aviv

    Aviv Baby Zombie

    Messages:
    156
    pocketmine still have not implemented that.
     
  13. CreeperFace

    CreeperFace Witch

    Messages:
    58
    GitHub:
    creeperface01
    Maybe you have never heard that, but plugins usually add something that is not implemented in PocketMine —,—
     
    Last edited: Dec 13, 2016
    HimbeersaftLP, Primus and Magicode like this.
  14. Aviv

    Aviv Baby Zombie

    Messages:
    156
    good luck then.
     
  15. CreeperFace

    CreeperFace Witch

    Messages:
    58
    GitHub:
    creeperface01
    its easy. PocketMine has already implemented entity MetaData. i just need data flag id. Or how to find it in disassebmled MCPE code.
     
  16. Aviv

    Aviv Baby Zombie

    Messages:
    156
    Never tried it
    PHP:
    new StringTag("Glowing"1)//1 true 0 false
     
  17. CreeperFace

    CreeperFace Witch

    Messages:
    58
    GitHub:
    creeperface01
    but i need to send it to client.. maybe DATA_FLAG_SILENT
     
  18. Aviv

    Aviv Baby Zombie

    Messages:
    156
    try $entity->saveNBT() after youve set glowing to 0 (false) on the entity's nbt
    im not entierly sure, not that good in nbt
     
  19. CreeperFace

    CreeperFace Witch

    Messages:
    58
    GitHub:
    creeperface01
  20. imYannic

    imYannic Baby Zombie

    Messages:
    113
    He is doing that by packets, so there is no $entity variable, just a $pk->metadata array to insert the data flags.
     
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