Hey. So let's say an entity is facing 180 yaw, how would I get the entity to go forward in that direction? Like how would I return the positions in front of it
Perhaps Entity::getDirectionVector() can help you. (It doesn't return an absolute position in the world, but a position relative to the player's position afaik) If you don't care about the y coordinate, there's also Entity::getDirectionPlane().