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Faction PE Hud

Discussion in 'Plugin Help' started by AffanStarPure, Apr 22, 2017.

  1. AffanStarPure

    AffanStarPure Baby Zombie

    Messages:
    106
    GitHub:
    AffanStarPure
    2017-04-22 [18:30:37] [Server thread/INFO]: [FactionsPE] Built-In HUD enabled

    How can I Turn Off Faction PE HUD Off i cant see on config i hate two bar HUD i have super hud both HUD with FactionPE
     
  2. EdwardHamHam

    EdwardHamHam Skeleton

    Messages:
    962
    GitHub:
    edwardhamham
    The developer might not have included a section for it in the config. Can you show me the config please?
     
  3. Thunder33345

    Thunder33345 Moderator Staff Member

    Messages:
    2,137
    GitHub:
    Thunder33345
    can you show sources of where you get the plugin?
     
  4. AffanStarPure

    AffanStarPure Baby Zombie

    Messages:
    106
    GitHub:
    AffanStarPure
    ---
    #
    # FactionsPE: PocketMine-MP Plugin
    # Copyright (C) 2017 Chris Prime
    #
    # This program is free software: you can redistribute it and/or modify
    # it under the terms of the GNU General Public License as published by
    # the Free Software Foundation, either version 3 of the License, or
    # (at your option) any later version.
    #
    # This program is distributed in the hope that it will be useful,
    # but WITHOUT ANY WARRANTY; without even the implied warranty of
    # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    # GNU General Public License for more details.
    #
    # You should have received a copy of the GNU General Public License
    # along with this program. If not, see <http://www.gnu.org/licenses/>.
    #

    # Plugin language
    # en - English (USA)
    # lv - Latvian
    language: en

    # Economy
    economy-support: true
    economy-plugin: "EconomyAPI"

    # Data provider settings
    # Supported types as of now: yaml, json, mysql
    data-provider:
    type: "yaml"
    mysql:
    host: 127.0.0.1
    user: guest
    password: secret
    database: factions-pe

    # Chat
    # Set this to false if you want to use PureChat or anything else
    chat-formatter: false

    # Should inactive factions be disbanded?
    purge-inactive-factions: true
    # Purge faction if (last online - now) >= purge-after
    # Time in seconds
    # default: week (604800)
    purge-after: 604800

    mysql:
    host: 127.0.0.1
    user: root
    database: fpe
    password: ChrisIsCool
    port: 3306

    # Gameplay settings
    gameplay:
    # These are messages you'll receive on certain events. They can be switched on/off
    log:
    faction-disband: true
    faction-new-leader: true
    faction-creation: true
    member-leave: true
    member-join: true
    member-kick: true
    override: true
    faction-chat: true
    perm-change: true
    # Power settings, for players and factions
    power:
    player:
    # Maximum possible amount of power for player
    max: 10000
    # Minimum possible amount of power for player
    min: -10000
    # Power decrease per death
    per-death: 10
    # Power decrease per claim
    per-claim: 100
    # How much power will player gain every update ?
    per-update: 1
    # Default power value for player
    default: 10
    # Power increase interval
    update-every: 10
    # Should power increase time by time ?
    update-enabled: true
    faction:
    # Automatically disband factions without any members (except special)
    destroy-empty-factions: true
    # How many members can one faction hold ?
    member-limit: 20
    # Idk what this means :D
    disable-permanent-leader-promotion: true
    faction-name:
    # Maxmimum name length
    max-length: 12
    # Minimum name length
    min-length: 3
    price:
    # If economy is enabled, you can set how much should players pay for creating a new faction
    faction-creation: 1000000
    home:
    # Enable faction homes
    enabled: true
    # Automatically teleport to faction home after re-spawn?
    teleport-to-on-death: true
    # Is "/f home" enabled?
    teleport-command-enabled: true
    # Home must be located in faction territory ?
    must-be-in-claimed-territories: false
    # Can members teleport to faction while while being on enemy land ?
    teleport-allowed-from-enemy-territory: false
    # Is teleporting throughout different worlds allowed?
    teleport-allowed-from-different-world: true
    # What is minimum allowed distance, between player and enemy to allow teleportation ? (blocks)
    teleport-allowed-enemy-distance: 10
    # Ignore above setting, if you are in your own land ?
    teleport-ignore-enemies-if-in-own-territory: false
    # Can player leave faction with negative power level ?
    can-leave-with-negative-power: false
    # Can player join new faction with negative power level ?
    can-join-with-negative-power: false
    # Built-in chat formatter settings
    chat:
    player: "{NAME}: {MESSAGE}"
    member: "<gray>[<gold>{BADGE}<white>{FACTION}<gray>]<white> {NAME}: {MESSAGE}"
    member-title: "<gray>[<gold>{BADGE}<white>{FACTION}<gray>]<white>[{TITLE}]<white> {NAME}: {MESSAGE}"
    faction-chat: "§7[§6{FACTION}§7] §b{NAME} §e> {MESSAGE}"
    badge:
    leader: "**"
    officer: "*"
    member: ""
    recruit: ""
    color:
    enemy: "<red>"
    ally: "<green>"
    truce: "<gold>"
    neutral: "<white>"
    # Where PVP is enabled and no default rules are checked?
    worlds-pvp-rules-enabled: [survival]
    # Where land can be claimed ?
    worlds-claiming-enabled: [survival]
    # Where players can loose their power ?
    worlds-power-loss-enabled: [spawn]
    # Super-users list here
    players-who-bypass-all-protection: []
    # Can players with no faction deal no damage to others ?
    enable-pvp-for-factionless-players: true
    # Can members of faction kill faction-less player if he is in their territory ?
    enable-pvp-against-factionless-in-attackers-land: false
    # Can faction-less players attack each other?
    enable-pvp-between-factionless-players: false
    # Should blocks break even tho TNT exploded in water ?
    handle-exploit-tnt-water-log: true
    # Show faction's motd when member joins
    show-motd-on-join: true
    # Minimum member count to start claiming land
    claims-require-min-faction-members: 5
    # Maximum land count
    claimed-lands-max: 5
    # Should next claim must be connected with previous ?
    claims-must-be-connected: true
    # Can setting above be ignored if over-claiming ?
    claims-can-be-unconnected-if-owned-by-other-faction: true
    # Is over-claiming allowed ?
    claiming-from-others-allowed: true
    # Pain build damage
    action-denied-pain-amount: 1
    # Protection from liquids
    protection-liquid-flow-enabled: true
    # These values as of < v1.0.0 can't be changed.
    # They are hard-coded into code
    materials-edit-on-interact: []
    materials-container: []
    materials-doors: []
    materials-edit-tools: []
    materials-edit-tools-dupe-bug: []
    # Should, tip appear when plot owner changes ?
    send-plot-faction-description: true
    ...
    Hmm i cannot post code so I show this one
     
    Last edited by a moderator: Apr 22, 2017
  5. Thunder33345

    Thunder33345 Moderator Staff Member

    Messages:
    2,137
    GitHub:
    Thunder33345
    i meant where you got it, not the source code of it
    i am assuming you got it from BlockHorizons/FactionsPE and you should open an issues if my statement is correct
     
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