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Crash On Join

Discussion in 'Help' started by brokiem, Jun 29, 2020.

  1. brokiem

    brokiem Silverfish

    Messages:
    18
    GitHub:
    brokiem
    I do not know where this error came from, when player die in lobby this happend

    Crashdump:

    [Server thread/INFO]: brokiemydog joined the game
    [04:30:44] [Server thread/CRITICAL]: pocketmine\utils\AssumptionFailedError: "Position world is null" (EXCEPTION) in "src/pocketmine/level/Position" at line 83
    [04:30:44] [Server thread/DEBUG]: #0 src/pocketmine/Player(3805): pocketmine\level\Position->getLevelNonNull()
    [04:30:44] [Server thread/DEBUG]: #1 src/pocketmine/Player(1101): pocketmine\Player->respawn()
    [04:30:44] [Server thread/DEBUG]: #2 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(315): pocketmine\Player->doFirstSpawn()
    [04:30:44] [Server thread/DEBUG]: #3 src/pocketmine/network/mcpe/protocol/SetLocalPlayerAsInitializedPacket(45): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleSetLocalPlayerAsInitialized(object pocketmine\network\mcpe\protocol\SetLocalPlayerAsInitializedPacket)
    [04:30:44] [Server thread/DEBUG]: #4 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(110): pocketmine\network\mcpe\protocol\SetLocalPlayerAsInitializedPacket->handle(object pocketmine\network\mcpe\PlayerNetworkSessionAdapter)
    [04:30:44] [Server thread/DEBUG]: #5 src/pocketmine/network/mcpe/protocol/BatchPacket(127): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleDataPacket(object pocketmine\network\mcpe\protocol\SetLocalPlayerAsInitializedPacket)
    [04:30:44] [Server thread/DEBUG]: #6 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(110): pocketmine\network\mcpe\protocol\BatchPacket->handle(object pocketmine\network\mcpe\PlayerNetworkSessionAdapter)
    [04:30:44] [Server thread/DEBUG]: #7 src/pocketmine/Player(3235): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleDataPacket(object pocketmine\network\mcpe\protocol\BatchPacket)
    [04:30:44] [Server thread/DEBUG]: #8 src/pocketmine/network/mcpe/RakLibInterface(169): pocketmine\Player->handleDataPacket(object pocketmine\network\mcpe\protocol\BatchPacket)
    [04:30:44] [Server thread/DEBUG]: #9 vendor/pocketmine/raklib/src/server/ServerHandler(99): pocketmine\network\mcpe\RakLibInterface->handleEncapsulated(string[18] 18.140.7.130 41814, object raklib\protocol\EncapsulatedPacket, integer 0)
    [04:30:44] [Server thread/DEBUG]: #10 src/pocketmine/network/mcpe/RakLibInterface(109): raklib\server\ServerHandler->handlePacket()
    [04:30:44] [Server thread/DEBUG]: #11 src/pocketmine/network/mcpe/RakLibInterface(99): pocketmine\network\mcpe\RakLibInterface->process()
    [04:30:44] [Server thread/DEBUG]: #12 vendor/pocketmine/snooze/src/SleeperHandler(123): pocketmine\network\mcpe\RakLibInterface->pocketmine\network\mcpe\{closure}()
    [04:30:44] [Server thread/DEBUG]: #13 vendor/pocketmine/snooze/src/SleeperHandler(85): pocketmine\snooze\SleeperHandler->processNotifications()
    [04:30:44] [Server thread/DEBUG]: #14 src/pocketmine/Server(2157): pocketmine\snooze\SleeperHandler->sleepUntil(double 1593405044.0403)
    [04:30:44] [Server thread/DEBUG]: #15 src/pocketmine/Server(1994): pocketmine\Server->tickProcessor()
    [04:30:44] [Server thread/DEBUG]: #16 src/pocketmine/Server(1588): pocketmine\Server->start()
    [04:30:44] [Server thread/DEBUG]: #17 src/pocketmine/PocketMine(273): pocketmine\Server->__construct(object BaseClassLoader, object pocketmine\utils\MainLogger, string[25] /root/kawaismp/survival3/, string[33] /root/kawaismp/survival3/plugins/)
    [04:30:44] [Server thread/DEBUG]: #18 src/pocketmine/PocketMine(304): pocketmine\server()
    [04:30:44] [Server thread/DEBUG]: #19 (11): require(string[80] phar:///root/kawaismp/survival3/PocketMine-MP.phar/src/pocketmine/PocketMine.php)
    [04:30:44] [Server thread/INFO]: brokiemydog left the game
    [04:30:44] [Server thread/INFO]: brokiemydog[/-] logged out due to Internal server error
    [04:30:44] [RakLibServer thread/NOTICE]: Blocked - for 5 seconds
     
    Last edited: Jun 29, 2020
  2. JviguyGamesYT

    JviguyGamesYT Baby Zombie

    Messages:
    113
    GitHub:
    jviguy
    ok so is this world deleted because the main error is
    Code:
    [04:30:44] [Server thread/CRITICAL]: pocketmine\utils\AssumptionFailedError: "Position world is null" (EXCEPTION) in "src/pocketmine/level/Position" at line 83
    null is a value that is returned when put in a bool if theres nothing. my guess is that because it says the world position null which means theres no position because its deleted.
     
  3. brokiem

    brokiem Silverfish

    Messages:
    18
    GitHub:
    brokiem
    how to fix it?
     
  4. JviguyGamesYT

    JviguyGamesYT Baby Zombie

    Messages:
    113
    GitHub:
    jviguy
    change your default world under the server.properties file to what ever your spawn worlds name is
    Code:
    difficulty=2
    generator-settings=
    level-name=spawn
    level-seed=
    level-type=DEFAULT
    auto-save=on
    view-distance=8
    xbox-auth=on
    
    change level-name=(Should be world for people who havent changed it yet) to whatever your spawn world is unless you have a plugin like always spawn that is teleporting them to their after death.
     
  5. brokiem

    brokiem Silverfish

    Messages:
    18
    GitHub:
    brokiem
    oh ok, thanks for solution
     
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