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Converting Worlds from McRegion to PMAnvil (128 to 256 Height)

Discussion in 'General discussion' started by MK500, Feb 24, 2017.

  1. Awzaw

    Awzaw Zombie Pigman Poggit Admin

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    GitHub:
    awzaw
    Same question... Does conversion to Anvil work on those worlds?

    I've been too busy to fix this recently... But dktapps has taken a look and it's because a java byte is 8 bit, whereas in PHP ord() is a 64 bit integer, so it either needs logical rightshift or unsigned bytes. I'll try and fix ASAP - if you can send a problematic mcr file to test on that would help.
     
    jasonwynn10 likes this.
  2. josh

    josh Creeper

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    2
    GitHub:
    joshnorth
    Ignore me - I think this one is user error. I was getting a file sample for you and realized they are .mca files, which is already Anvil if I am not mistaken.
     
  3. MK500

    MK500 Slime

    Messages:
    77
    GitHub:
    markkrueg
    Good to know. Thanks also to dktapps for looking into it.

    I have enclosed an example world file for the second bug (the swapped wood). I enclosed it in the original post.

    I will try to make an example for the door as well and enclose it in that post.
    EDIT: The door is proving difficult to recreate; and I do not have permission to distribute the original file. I will update if I am able to find a way to recreate.

    Thanks again!
     
    Last edited: Apr 4, 2017
    jasonwynn10 likes this.
  4. Awzaw

    Awzaw Zombie Pigman Poggit Admin

    Messages:
    726
    GitHub:
    awzaw
    Should work perfectly now :)
     
  5. MK500

    MK500 Slime

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    GitHub:
    markkrueg
    Many MANY thanks! I will test tonight and report back tomorrow.
     
    Awzaw likes this.
  6. MK500

    MK500 Slime

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    77
    GitHub:
    markkrueg
    YES! Both door and block-swap issues have been resolved. Thanks much.

    We will continue to test and report back any conversion issues found.
     
  7. MK500

    MK500 Slime

    Messages:
    77
    GitHub:
    markkrueg
    A 25GB 2 year old survival world and 5GB 1 year old creative world have been converted and used on busy production servers now for more than a week with zero reported problems.

    After a month of testing, and a week in production use; I'm willing to call this a stable solution at this point.

    May I suggest this thread be stickied?
     
    Last edited: Apr 27, 2017
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