Are there any Web Interface Control Panels that work well with PMMP? I've been looking into the ones available for the regular editions but they all seem to only work with java servers. **EDIT AND UPDATE** A running summary for anyone coming into the thread. Pro's and Cons represent my personal opinion and may differ from your personal experience. Suggestions thus far (in order of appearance): Pterodactyl - Suggested by @HimbeersaftLP Spoiler: Pros & Cons Pros Free Creates Isolated Containers Strict Resource Limit Enforcement Uses Web Interface Open Source Cons Still in Development (as of 9/9/17) Lack of Documentation for Deployment Lack of Specialized / Dedicated PocketMine-MP Controls Requires Significant User Interaction for Setup and Deployment Server.Pro - Suggested by @WinterBuild7074 (Appears to use MultiCraft as it's ServerManager) Spoiler: Pros & Cons Pros Provides Complete Hosting Solution Has Free Deployment Option User Friendly Setup and Interface Uses Web Interface Has Dedicated PocketMine Server Options Cons Free Option is Limited to 5 Players and 10 Plugins PocketMine Server Versions are Restricted Servers Automatically Stop Multicraft - Suggested by @Irish Spoiler: Pros & Cons Pros Has Free Options Has Simplified Deployment Options Can use any PocketMine-MP Version Uses Web Interface Provides Excellent Tools to Simplify Server Management Cons PocketMine is Not Directly Supported (Yet) Free Version Limited to 10 Players User Must Provide a Hosting Solution Initial Setup Requires Significant User Interaction PocketMine Server Manager - Suggested by @jasonwynn10 (Needs Further Review) Spoiler: Pros & Cons Pros Free Dedicated to PocketMine-MP Servers Cons Still in Development (as of 9/9/17) Lack of Documentation for Deployment Requires Server to Provide a GUI Environment (Not a Web Interface)
It appears that Pterodactyl is still in development and doesn't have a lot of documentation for new users. I have been able to get through the base setup and am now looking at how to create nodes and servers. This may work but I feel it may be over complicated.
But Multicraft: 1) Isn't free nor open source 2) Has a player and server limit in the free demo 3) Sucks
But, multi craft is what most people use and you have to pay a lot to get more servers and slots on it by paying for a licence or something like that-
But the point is that Pterodactyl is free & open source, also there is an easy setup guide. The only problem is that you'll need a relatively new Linux Kernel because it needs Docker. Edit: No, I don't get paid by the Pterodactyl team to say that