Not much can be done about freezes, remember this is a hack. About the message, just ignore it. I'm working on debugging some anti-cheat false-positives.
Awww, much better! Now for the bad news... some chunks didn't load after teleport. And just like before, signing out and back in eliminated the issue, but not really a solution yet. I am still looking into trying maps which are further away to possibly eliminate these bugs. But all in all, this is a better situation than previously thought. Thank you so much for the source code! You rock and keep up the good work!
I was of the same opinion, but I realized that removing it in a lot of cases simply removes the symptoms of bugs instead of actually fixing them. Remember the obsidian bug where you had to break it twice? That was due to a wrong hardness value, and PeratX at Genisys "fixed" it by commenting out the anti-cheat code responsible. Pathetic. It should however be able to be disabled though.
I agree, if it cannot be fixed by removing it allow an option to disable it. Or rewrite it to make it more effective/
This has been confirmed to be a client bug and will be fixed "later". Reference: https://bugs.mojang.com/browse/MCPE-19818