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Anti-Hack?

Discussion in 'Requests' started by RastaPasta, Jan 16, 2017.

  1. HimbeersaftLP

    HimbeersaftLP Fish

    Messages:
    2,402
    GitHub:
    HimbeersaftLP
    What about TPing the player in another world and then doing it?
     
  2. Jack Noordhuis

    Jack Noordhuis Zombie Pigman Poggit Reviewer

    Messages:
    618
    GitHub:
    JackNoordhuis
    If you only send the packets to a certain client the only possible side effects you will encounter are a performance hit. This should be expect if you want to send hundreds or even thousands of packets in a short period of time.
     
  3. robske_110 (Tim)

    robske_110 (Tim) Wither Skeleton Poggit Reviewer

    Messages:
    1,342
    GitHub:
    robske110
    good point.
    But if you find a way to actually crash the networking side of mcpe, no hack can prevent it...
     
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