Ok... so... I have written this in my plugin PHP: $pos = new Position($X , $Y , $Z , $level);$player->teleport($pos); and it pop up this: Code: [20:01:23] [Server thread/CRITICAL]: Could not pass event 'pocketmine\event\player\PlayerInteractEvent' to 'MircoBattle v1.0.0': Argument 1 passed to pocketmine\network\mcpe\protocol\DataPacket::putVector3f() must be of the type float, string given, called in phar://C:/Users/Xdm/Desktop/XdNetWork/XdNetWork/PocketMine-MP.phar/src/pocketmine/network/mcpe/protocol/MovePlayerPacket.php on line 69 on MB\eventmanager [20:01:23] [Server thread/CRITICAL]: TypeError: "Argument 1 passed to pocketmine\network\mcpe\protocol\DataPacket::putVector3f() must be of the type float, string given, called in phar://C:/Users/Xdm/Desktop/XdNetWork/XdNetWork/PocketMine-MP.phar/src/pocketmine/network/mcpe/protocol/MovePlayerPacket.php on line 69" (EXCEPTION) in "src/pocketmine/network/mcpe/protocol/DataPacket" at line 374 [20:01:23] [Server thread/WARNING]: XdmingXD moved too fast, reverting movement I have try debug level 2 : Code: [21:04:08] [Server thread/WARNING]: XdmingXD moved too fast, reverting movement [21:04:08] [Server thread/DEBUG]: Old position: Vector3(x=131,y=4,z=131), new position: Vector3(x=98.9654,y=-40,z=130.2488) [21:04:08] [Server thread/CRITICAL]: Could not tick level "MBStandard": Argument 1 passed to pocketmine\network\mcpe\protocol\DataPacket::putVector3f() must be of the type float, string given, called in phar://C:/Users/Xdm/Desktop/XdNetWork/XdNetWork/PocketMine-MP.phar/src/pocketmine/network/mcpe/protocol/MovePlayerPacket.php on line 69 [21:04:08] [Server thread/CRITICAL]: TypeError: "Argument 1 passed to pocketmine\network\mcpe\protocol\DataPacket::putVector3f() must be of the type float, string given, called in phar://C:/Users/Xdm/Desktop/XdNetWork/XdNetWork/PocketMine-MP.phar/src/pocketmine/network/mcpe/protocol/MovePlayerPacket.php on line 69" (EXCEPTION) in "src/pocketmine/network/mcpe/protocol/DataPacket" at line 374 [21:04:08] [Server thread/DEBUG]: #0 src/pocketmine/network/mcpe/protocol/MovePlayerPacket(69): pocketmine\network\mcpe\protocol\DataPacket->putVector3f(string 131, double 5.62, string 131) [21:04:08] [Server thread/DEBUG]: #1 src/pocketmine/network/mcpe/protocol/DataPacket(72): pocketmine\network\mcpe\protocol\MovePlayerPacket->encodePayload() [21:04:08] [Server thread/DEBUG]: #2 src/pocketmine/network/mcpe/RakLibInterface(200): pocketmine\network\mcpe\protocol\DataPacket->encode() [21:04:08] [Server thread/DEBUG]: #3 src/pocketmine/Player(1055): pocketmine\network\mcpe\RakLibInterface->putPacket(pocketmine\Player object, pocketmine\network\mcpe\protocol\MovePlayerPacket object, boolean , boolean ) [21:04:08] [Server thread/DEBUG]: #4 src/pocketmine/Player(3734): pocketmine\Player->dataPacket(pocketmine\network\mcpe\protocol\MovePlayerPacket object) [21:04:08] [Server thread/DEBUG]: #5 src/pocketmine/Player(1588): pocketmine\Player->sendPosition(pocketmine\level\Location object, double 272, double 7, integer 1) [21:04:08] [Server thread/DEBUG]: #6 src/pocketmine/Player(1658): pocketmine\Player->processMovement(integer 1) [21:04:08] [Server thread/DEBUG]: #7 src/pocketmine/level/Level(722): pocketmine\Player->onUpdate(integer 11585) [21:04:08] [Server thread/DEBUG]: #8 src/pocketmine/Server(2301): pocketmine\level\Level->doTick(integer 11585) [21:04:08] [Server thread/DEBUG]: #9 src/pocketmine/Server(2456): pocketmine\Server->checkTickUpdates(integer 11585, double 1500642248.0965) [21:04:08] [Server thread/DEBUG]: #10 src/pocketmine/Server(2218): pocketmine\Server->tick() [21:04:08] [Server thread/DEBUG]: #11 src/pocketmine/Server(2097): pocketmine\Server->tickProcessor() [21:04:08] [Server thread/DEBUG]: #12 src/pocketmine/Server(1682): pocketmine\Server->start() [21:04:08] [Server thread/DEBUG]: #13 src/pocketmine/PocketMine(501): pocketmine\Server->__construct(BaseClassLoader object, pocketmine\utils\MainLogger object, string phar://C:/Users/Xdm/Desktop/XdNetWork/XdNetWork/PocketMine-MP.phar/, string C:\Users\Xdm\Desktop\XdNetWork\XdNetWork\, string C:\Users\Xdm\Desktop\XdNetWork\XdNetWork\plugins\) [21:04:08] [Server thread/DEBUG]: #14 C:/Users/Xdm/Desktop/XdNetWork/XdNetWork/PocketMine-MP.phar(1): require(string phar://C:/Users/Xdm/Desktop/XdNetWork/XdNetWork/PocketMine-MP.phar/src/pocketmine/PocketMine.php) I have no idea what happenned since the update of 3.0.0ALPHA5 or 3.0.0-ALPHA6
Show your code before $pos = new Position($X , $Y , $Z , $level); how you set the $X, $Y, $Z and $level variables. And try turning on allow-movement-cheats in pocketmine.yml (on line 107).
Quoting this line from your log: Code: [21:04:08] [Server thread/DEBUG]: #0 src/pocketmine/network/mcpe/protocol/MovePlayerPacket(69): pocketmine\network\mcpe\protocol\DataPacket->putVector3f(string 131, double 5.62, string 131) $X, $Y and $Z are strings and not floats (as required by Position). You need to convert them to flosts. Use floatval(). floatval() converts any value to float. You can also try float casting. PHP: //$X = "131"//$Y = "5.62"//$Z = "131"/** @var \pocketmine\level\Level|null $level *//** @var \pocketmine\Player $player */$X = floatval($X);$Y = floatval($Y);$Z = floatval($Z);$pos = new Position($X, $Y, $Z, $level);$player->teleport($pos);
I have somehow managed to fix it up I can now teleport to another world .(Thanks to @Awzaw ) EDIT: and @Muqsit lol