1. The forums will be archived and moved to a read only mode in about 2 weeks (mid march).

syncing pack with server

Discussion in 'Help' started by Pedramaps, Jun 5, 2017.

  1. Pedramaps

    Pedramaps Silverfish

    Messages:
    24
    GitHub:
    pedramaps
    Hello I have problem while i try to connect to my server
    in mcpe i get syncing pack with server loading and disconnect
    in console only player timeout only

    can anyone help me?
    tnx
     
  2. Matthew

    Matthew Baby Zombie

    Messages:
    167
    GitHub:
    matthww
    Did you update to the latest version of PocketMine? you are probably running Pocketmine for 1.0.7-1.0.9
     
  3. Pedramaps

    Pedramaps Silverfish

    Messages:
    24
    GitHub:
    pedramaps
    Yes but i changed the version
     
  4. corytortoise

    corytortoise Skeleton

    Messages:
    825
    GitHub:
    corytortoise
    Do you get any console output? Can you paste some of that here(Preferably in [CODE] and [/CODE] tags)? What exact versions of PMMP and MCPE are you using? For PMMP version, please include a build number.
     
  5. Pedramaps

    Pedramaps Silverfish

    Messages:
    24
    GitHub:
    pedramaps
    listen i changed the source version to 1.1.0 of mcpe and i use that.
    and there is nothing in output only logout of that ip
     
  6. Dan

    Dan Creeper

    Messages:
    1
    I'm running into the same.
    I'm using the latest release PMMP 1.4.1-980 (zekkou cake, API 1.11.0); MCPE version 1.1.0 on Android and MCW10E 1.1.0.

    After seeing the "Syncing pack with server" message for a few minutes, the client says "Disconnected from server" (MCPE) or "Unable to connect to world" (MCW10E).

    No output appears in the PMMP console until one of the connections finally gives up after about 10 minutes - and then it reports simply:
    [INFO] [/192.168.2.21:51640] logged out due to timeout

    I'm assuming my problem is that I took the latest release from github, rather than following instructions here: https://pmmp.io/get.html --- I'll try that next.

    EDIT: Confirmed - pulling the (much) newer build from those instructions, rather than the release from github makes it work.
     
    Last edited: Jun 7, 2017
  7. Gabriel Gomez

    Gabriel Gomez Spider Jockey

    Messages:
    32
    GitHub:
    ggomez
    I had a similar issue when I switched to the Build 154 PocketMine-MP.phar file... It turns out I had to turn off the server and then turn it back on (Not just reload). Just sayin.

    (This was my solved forum post thing: https://forums.pmmp.io/threads/latest-pmmp.2633/ )
     
    Last edited: Jun 7, 2017
  8. SOFe

    SOFe Administrator Staff Member PMMP Team Poggit Admin

    Messages:
    1,968
    GitHub:
    sof3
    The /reload command rarely does anything useful. I don't understand :shoghi: wanted to add it so much in the first place.
     
    Legoboy0215 likes this.
  9. Awzaw

    Awzaw Zombie Pigman Poggit Admin

    Messages:
    726
    GitHub:
    awzaw
    You got the wrong github repo... It's at https://github.com/pmmp/PocketMine-MP

    As for the OP, this can happen when you have broken plugins even if you have the correct version of PocketMine and MCPE. If you post the startup output from console, including when you join and disconnect, that would help. Also, you can set the debug level to 2 in pocketmine.yml to get even more information.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.