Look at the code! There is no mention of a config anywhere! It makes no sense why this plugin would be giving me an error like this.
lol.... There's some code somewhere down. cuz it also said "Config didn't save" sep ur being messy, is WorldShift ur plugin? or its the HubTP? Copy paste us the whole code, not a "screenshot"
There are more lines to the plugin I can't see, which is why I asked. My guess is that even though nothing in onEnable is causing the problem, something else in the file is.
Take a look, there's nothing that is using the config in it. PHP: <?phpnamespace jasonwynn10;use pocketmine\command\Command;use pocketmine\command\CommandSender;use pocketmine\Player;use pocketmine\plugin\PluginBase;use pocketmine\utils\TextFormat as TF;class Main extends PluginBase { public function onLoad() { $this->getLogger()->notice(TF::GREEN."Loaded!"); } public function onEnable() { $this->getLogger()->notice(TF::GREEN."Enabled!"); } public function onCommand(CommandSender $sender, Command $command, $label, array $args) { if(strtolower($command) == "world") { if($sender instanceof Player) { if(count($args) >= 1) { if(($l = $this->getServer()->getLevelByName($args[0])) != null and isset($args[1])) { if(($p = $this->getServer()->getPlayer($args[1])) instanceof Player) { if($this->getServer()->loadLevel($args[0])) { $p->teleport($l->getSpawnLocation()); }else{ $this->getLogger()->error("Couldn't Load Level"); } }else{ $this->getLogger()->error("Player isn't a player"); } }elseif(($l = $this->getServer()->getLevelByName($args[0])) != null) { if($this->getServer()->loadLevel($args[0])) { $sender->teleport($l->getSpawnLocation()); }else{ $this->getLogger()->error("Couldn't Load Level"); } }else{ $this->getLogger()->error("Level isn't a level"); } }else{ return false; } }else{ if(count($args) >= 2) { if(($l = $this->getServer()->getLevelByName($args[0])) != null) { if(($p = $this->getServer()->getPlayer($args[1])) instanceof Player) { if($this->getServer()->loadLevel($args[0])) { $p->teleport($l->getSpawnLocation()); }else{ $this->getLogger()->error("Couldn't Load Level"); } }else{ $this->getLogger()->error("Player isn't a player"); } }else{ $this->getLogger()->error("Level isn't a level"); } }else{ return false; } } return true; } if(strtolower($command) == "worlds") { $sender->sendMessage(TF::YELLOW."---+---Worlds---+---"); foreach ($this->getServer()->getLevels() as $level) { if(!$level->isClosed()) { $sender->sendMessage(TF::YELLOW.$level->getName()); } } return true; } return true; }} @PocketKiller the plugin is WorldShift