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Sending/Creating BossBar

Discussion in 'Low-Quality / Outdated' started by Lowkey, Apr 30, 2017.

  1. Lowkey

    Lowkey Slime

    Messages:
    94
    Since there is no BossBar function in PocketMine yet, you have to create this function yourself. Here's a tutorial on how to do it.

    I know there is already PLUGINS that have been created such as PocketEssential's OR XenialDan's BossBarAPI. This, however is a completely different tutorial.

    First you need to create your Main class, which you can do as such;

    PHP:
    use pocketmine\plugin\PluginBase;
    use 
    /** YOUR BOSSBAR CLASS THAT WE CREATE OURSELF*/
    PHP:
    class Main extends PluginBase {

    //This is our main class named "Main".
    //We now create our function named "getBossBar()" which just returns our BossBar class.

    public function getBossBar(){
    return new 
    BossBar($this);
    }

    We now need to create another class named BossEventPacket.
    PHP:
    use pocketmine\network\protocol\DataPacket;
    use 
    pocketmine\network\protocol\Info;
    use 
    pocketmine\utils\Binary;

    class 
    BossEventPacket extends DataPacket{

        const 
    BOSS_EVENT_PACKET 0x4a;

        const 
    NETWORK_ID self::BOSS_EVENT_PACKET;
          public 
    $eid;
        public 
    $type;

        public function 
    decode(){

        }

        public function 
    encode(){
            
    $this->reset();
            
    $this->putEntityId($this->eid);
            
    $this->putUnsignedVarInt($this->type);

    Now we shall create our BossBar class. This class will be named "BossBar".
    PHP:
    class BossBar {

       private 
    $plugin;

       public function 
    __construct(Main $plugin){
    $this->plugin $plugin;
    }
    //We have now created our constructor and we are 'linked' to the Main class.

    //Now, stuff gets complicated!

    //We will create 2 functions. "addBar", and "setTitle"

    use pocketmine\item\Item;
    use 
    pocketmine\network\mcpe\protocol\AddPlayerPacket;
    use 
    BossEventPacket;
    //Our BossEventPacket class.
    //Make sure the path is right
    use pocketmine\network\mcpe\protocol\MovePlayerPacket;
    use 
    pocketmine\network\mcpe\protocol\SetEntityDataPacket;
    use 
    pocketmine\Player;
    use 
    pocketmine\network\mcpe\protocol\RemoveEntityPacket;
    use 
    pocketmine\Server;
    use 
    pocketmine\network\mcpe\protocol\AddEntityPacket;
    use 
    pocketmine\entity\Entity;
    use 
    pocketmine\utils\UUID;

    public function 
    addBar(array $players null){
            if(empty(
    $players)){
                
    $players $this->plugin->getPlayers();
            }
            
    $eid Entity::$entityCount++;
            
    $aepkt = new AddEntityPacket();
            
    $aepkt->metadata = [Entity::DATA_LEAD_HOLDER => [Entity::DATA_TYPE_LONG, -1], Entity::DATA_FLAG_SILENT => [Entity::DATA_TYPE_BYTE1], Entity::DATA_SCALE => [Entity::DATA_TYPE_FLOAT0],
                
    Entity::DATA_BOUNDING_BOX_WIDTH => [Entity::DATA_TYPE_FLOAT0], Entity::DATA_BOUNDING_BOX_HEIGHT => [Entity::DATA_TYPE_FLOAT0]];
            
    $aepkt->eid Entity::$entityCount++;
            
    $aepkt->type 52;
            
    $aepkt->yaw 0;
            
    $aepkt->pitch 0;
            foreach(
    $players as $player){
                
    $ppkt = clone $aepkt;
                
    $ppkt->$player->x;
                
    $ppkt->$player->y;
                
    $ppkt->$player->z;
                
    $player->dataPacket($ppkt);
            }
            
    $pk = new BossEventPacket();
            
    $pk->state 0;
            
    $pk->eid Entity::$entityCount++;
            
    Server::getInstance()->broadcastPacket($players$pk);
            return 
    $eid;
        }


        public function 
    setTitle(int $eidstring $string){
            
    $players $this->plugin->getServer()->getOnlinePlayers();
            
    $pk = new SetEntityDataPacket();
            
    $pk->metadata = [Entity::DATA_NAMETAG => [Entity::DATA_TYPE_STRING$string]];
            
    $pk->eid $eid;
            
    Server::getInstance()->broadcastPacket($players$pk);
            
    $pkt = new BossEventPacket();
            
    $pkt->eid $eid;
            
    $pkt->state 500;
            
    Server::getInstance()->broadcastPacket($players$pkt);

    //We have now created our BossBar. Please read the code to try and understand how this works.
    //We can set the text by calling setTitle as such;

    /** public function (your function)*/
    $this->setTitle(11000,"BossBar Created!")

    I hope this has helped you understand. Please give me a like if you have learnt something (anything). Just thought this needed to be out there. It's very complex, however.

    I would recommend people to also study PocketEssential's or XenialDan's BossBarAPI.

    You should also use a task to repeat the BossBar.
     
    Last edited: Apr 30, 2017
  2. SOFe

    SOFe Administrator Staff Member PMMP Team Poggit Admin

    Messages:
    1,968
    GitHub:
    sof3
    To be honest this isn't a tutorial. This thread just lists some code to copy.
    I recommend making this into a library.
     
  3. Lowkey

    Lowkey Slime

    Messages:
    94
    I know, I really didn't explain it properly. I'm very sorry. How can I make this into a library?
     
  4. Zuruki

    Zuruki Baby Zombie

    Messages:
    118
    GitHub:
    zuruki
    I cannot understand this... please edit & give more explanation. I like that you have put effort into this though!
     
  5. Kyd

    Kyd Zombie Pigman

    Messages:
    678
    GitHub:
    boi1216
    Code:
    PocketMine-MP Crash Dump Fri May 5 20:59:52 BST 2017
    
    Error: Class Core\Packets\BossEventPacket contains 1 abstract method and must therefore be declared abstract or implement the remaining methods (pocketmine\network\mcpe\protocol\DataPacket::handle)
    File: /plugins/NewCore/src/Core/Packets/BossEventPacket
    Line: 28
    Type: E_ERROR
    
    THIS CRASH WAS CAUSED BY A PLUGIN
    BAD PLUGIN: Core v3.0
    
    Code:
    [19]
    [20]     }
    [21]
    [22]     public function encode()
    [23]     {
    [24]         $this->reset();
    [25]         $this->putEntityId($this->eid);
    [26]         $this->putUnsignedVarInt($this->type);
    [27]     }
    [28] }
    [29]
    [30]
    [31]
    [32]
    [33]
    [34]
    [35]
    [36]
    [37]
    [38] 
    ??? This i get after I join my server
     
  6. TheDiamondYT

    TheDiamondYT Zombie

    Messages:
    298
    GitHub:
    TheDiamondYT1
    You do realise that you don't have to include a file that is in the same directory!?
     
  7. Kyd

    Kyd Zombie Pigman

    Messages:
    678
    GitHub:
    boi1216
    Not It is in another folder
     
  8. TheDiamondYT

    TheDiamondYT Zombie

    Messages:
    298
    GitHub:
    TheDiamondYT1
    Look at the original post by @Lowkey.
    PHP:
    use BossEventPacket;
    This tells me that BossEventPacket.php is in the same directory as the BossBar class
     
  9. Kyd

    Kyd Zombie Pigman

    Messages:
    678
    GitHub:
    boi1216
    It is still crashing
     
  10. Lowkey

    Lowkey Slime

    Messages:
    94
    Read what I said under it! I said you need to make sure your path is right.
     
  11. TheDiamondYT

    TheDiamondYT Zombie

    Messages:
    298
    GitHub:
    TheDiamondYT1
    PHP:
    use path\to\BossEventPacket;
     
    Last edited: May 8, 2017
  12. SOFe

    SOFe Administrator Staff Member PMMP Team Poggit Admin

    Messages:
    1,968
    GitHub:
    sof3
    Let's not turn this thread into a PSR-0 tutorial, OK?
     
  13. Lowkey

    Lowkey Slime

    Messages:
    94
    No need, people would get confused.
     
  14. Sandertv

    Sandertv Zombie Pigman Poggit Reviewer

    Messages:
    786
    GitHub:
    Sandertv
    Eeks! No .php in use statements!
     
  15. TheDiamondYT

    TheDiamondYT Zombie

    Messages:
    298
    GitHub:
    TheDiamondYT1
    LOL
     
  16. Kyd

    Kyd Zombie Pigman

    Messages:
    678
    GitHub:
    boi1216
    My path to BossEventPacket is right so?
     
  17. Awzaw

    Awzaw Zombie Pigman Poggit Admin

    Messages:
    726
    GitHub:
    awzaw
    It would be good if you could update this to reflect the changes in the latest API.
     
  18. PianoRalph04

    PianoRalph04 Witch

    Messages:
    60
    GitHub:
    MechRalph04
    Does this plugin have any commands?
     
  19. SOFe

    SOFe Administrator Staff Member PMMP Team Poggit Admin

    Messages:
    1,968
    GitHub:
    sof3
    See @falk's SpoonDetector
     
    jasonwynn10 likes this.
  20. ZeeCraftPE

    ZeeCraftPE Creeper

    Messages:
    4
    can I just copy it? Hehe and add some new features?
     
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