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Raklib keeps kicking clients

Discussion in 'Help' started by IcePolice, Jan 4, 2018.

  1. IcePolice

    IcePolice Spider

    Messages:
    9
    GitHub:
    tinsley799
    So, I've been running my server for a while now, and I've noticed that after a player gets the "X moved too fast, reverting movement", Raklib then blocks all clients.

    [14:35:36] [Server thread/WARNING]: BirdmanX02 moved too fast, reverting movement
    [14:35:32] [RakLibServer thread/NOTICE]: Blocked 47.211.46.165 for 300 seconds
    [14:35:36] [RakLibServer thread/NOTICE]: Blocked 192.168.1.16 for 300 seconds
    [14:35:42] [Server thread/INFO]: BirdmanX02 has left the game
    [14:35:42] [Server thread/INFO]: BirdmanX02[/47.211.46.165:52559] logged out due to timeout
    [14:35:46] [Server thread/INFO]: tiNsLeY799 has left the game
    [14:35:46] [Server thread/INFO]: tiNsLeY799[/192.168.1.16:55844] logged out due to timeout

    I have disabled the allow-flight and the other movement cheat in the pocketmine.yml, and this still happens. How can I stop this?​
     
  2. dktapps

    dktapps Administrator Staff Member PMMP Team

    Messages:
    774
    GitHub:
    dktapps
    Enable debug mode and see what's happening. RakLib blocks clients when they trigger server-side exceptions. This causes their movements to be ignored for 5 seconds, which triggers the distance check next time they move.
     
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