There is a problem when in a different world when the server is restarted you will be teleported to the main worlds spawn. I don’t have any plugins installed except SignPortal as a way to get to a different world. Is there any plugin that will fix this or kick all players before the server resets? -I’m running PocketMine-MP 1.7dev-406 「[REDACTED]」 implementing API version 3.0.0-ALPHA9 for Minecraft: PE v1.2.0.81 (protocol version 137)
Maybe got something to do with the worlds not being loaded on startup. Try to add them to pocketmine.yml autoload. But actually they should be loaded for a player who has been saved in that world...