Client ID's on PMMP doesn't work for me for some reason. When a player joins their Client ID is not correct (shows something like -1 or the number increments from 1 up for each player joining). On G*n*sys, it works perfectly and displays the correct Client ID of a player like 24583478387 etc. As a result I can not correctly Client ID ban a user in PMMP using plugins. A players client ID simply keeps changing to something random. Is this even implemented correctly yet?