Hey, I'm trying to create a multi server and I'm having a problem. When I try to join version 1.16, I log in successfully. On version 1.16.100 or higher, PlaySatusPacket sends "player_spawn" and disconnect me and doesn't send PlayerJoinEvent what could be the problem
Take a look at https://github.com/IceCruelStuff/MultiVersion-PMMP-1/tree/stable/src/Bavfalcon9/MultiVersion and see if that helps, since I'm not sure what you're trying to do here.
Hi I have a problem again with support of version 1.16.100. If I send you a plugin, can you explain to me what I'm doing wrong?
the plugin sent above isn't updated anymore tbh multiprotocol is a pain and i don't think you can find any, other plugins out there aren't really 'multiprotocol', they just bypass the protocol check
I know. But even when I modified the server core, I have the same problem, I made all the changes to the protocol version 1.16.100, but when I try to connect to the server, I get disconnected, but before that disconnection, the PlayStatusPacket is sent with the status PLAYER_SPAWN, as I understand that the server does not want to load chunks for the player spawn. If someone can help, then I will send the server core