Hi guys ! After this automatic update to the new client version (V1.1.0), i get those errors on connection to Pocket #86 version. [15:37:32] [Server thread/DEBUG]: Unhandled unknown packet received from : 0xfe78dae57ddd96a2cab6e6daa3efce63ecfb7d063f925bfb2e554011c2222002a1478f3510dc89024a9a262a3dfa11fab65fb05fe03cc29913d02c 2d2b2b3357aeaad5dd178c355c956110f1c59cf39b7fe1fffe8fbffdedb7df7e7bfced7ffdc7dffefe5f7efbed7ffc3d4ac2e5faeffff5bffd7d7134 92b91e2da74b436395d52183f1d378fd20c6cef86e9c8a636f166b36cfc68ed40b9d59f168a9a4cf78a63b15d528d3860ea34120689aa3058f5410f6 538d886c688891f7204db56c3bd5a2c374147402379ec47a8ff8eb8de0b322f5ab64ecae793917fb1d5b4e5427ed5591663c712153bd215931757720 Is this a bug ? Do i have to switch so another Server Version ? (From which repository) ? Or can i somehow setback the clients to old Version on Android and PC ? Update: With PocketMine-MP_1.6.2dev-116_e4e4ef5f_API-3.0.0-ALPHA5.phar connectiing works, but can´t play-> see next entry. cu Leselampe
I just installed PocketMine-MP_1.6.2dev-116_e4e4ef5f_API-3.0.0-ALPHA5.phar This let me connect to the server, but throws this logfile errors. [17:38:01] [Server thread/INFO]: Goldtaler joined the game [17:38:01] [Server thread/DEBUG]: Unhandled MobArmorEquipmentPacket received from Goldtaler: 0x2001e4040200000000e60402000000000000 [17:38:14] [Server thread/DEBUG]: Tried to equip Item Air (0:0)x0 but have Item Dirt (3:0)x1 in target slot Additional description: I can see the GUI, but not the landscape (only flickering sky). I cannot walk, but use the inventory stuff. I had some ressourcepacks activated in the old Client Version. They were not "active" anymore on the first mcpe start, but on the second one. I made them inactive->no change. Sky is still flickering and stars move erratically. Update: Tried it on the PC and Android Version. Same behaviour
0xfe is the packet : BatchPacket, the center of """"everything"""""" about packets, maybe you did something wrong when you installed it
Ah, i see. you refer to the first post. I updated since the 0xfe logentry and that error was gone with new dev version. Then i had the error i described in the post "i just installed...". So i have a "Sky is still flickering and stars move erratically.--> can´t move or see normal landscape" == Main problem, because unplayable and logfile entries with error context, which may (or may not) help to find the error. "[17:38:01] [Server thread/DEBUG]: Unhandled MobArmorEquipmentPacket received from Goldtaler: 0x2001e4040200000000e60402000000000000 [17:38:14] [Server thread/DEBUG]: Tried to equip Item Air (0:0)x0 but have Item Dirt (3:0)x1 in target slot"
Did you try deleting the "worlds" folder, and restarting PocketMine? It may be because the world was generated incorrectly, as I have experienced myself before. Regenerating it might help.
I don´t think that that is the cause. World has been fine, before update of the client. But i even tried it...startet server with new generated world. Same behaviour. Then i switched back to the old world...then...(i rebooted several times, but this time there is this error) [11:32:39] [Server thread/INFO]: Goldtaler[/84.168.199.124:59024] logged in with entity id 1 at (Pigland101, 242.511, 77, -15.3316) [11:32:42] [Server thread/INFO]: Goldtaler joined the game [11:32:42] [Server thread/DEBUG]: Unhandled MobArmorEquipmentPacket received from Goldtaler: 0x2001e4040200000000e60402000000000000 [11:32:49] [Server thread/INFO]: Goldtaler left the game [11:32:49] [Server thread/INFO]: Goldtaler[/84.168.199.124:59024] logged out due to client disconnect [11:32:50] [Server thread/CRITICAL]: Could not execute task revivalpmmp\pureentities\task\delayed\ShowMobEquipmentTask: Call to a member function getEntities() on null [11:32:50] [Server thread/CRITICAL]: Error: "Call to a member function getEntities() on null" (EXCEPTION) in "/PureEntitiesX.phar/src/revivalpmmp/pureentities/task/delayed/ShowMobEquipmentTask" at line 66 [11:32:50] [Server thread/DEBUG]: #0 /src/pocketmine/scheduler/TaskHandler(151): revivalpmmp\pureentities\task\delayed\ShowMobEquipmentTask->onRun(integer 1926) [11:32:50] [Server thread/DEBUG]: #1 /src/pocketmine/scheduler/ServerScheduler(323): pocketmine\scheduler\TaskHandler->run(integer 1926) [11:32:50] [Server thread/DEBUG]: #2 /src/pocketmine/Server__64bit(2414): pocketmine\scheduler\ServerScheduler->mainThreadHeartbeat(integer 1926) [11:32:50] [Server thread/DEBUG]: #3 /src/pocketmine/Server__64bit(2182): pocketmine\Server->tick(boolean) [11:32:50] [Server thread/DEBUG]: #4 /src/pocketmine/Server__64bit(2064): pocketmine\Server->tickProcessor(boolean) [11:32:50] [Server thread/DEBUG]: #5 /src/pocketmine/Server__64bit(1646): pocketmine\Server->start(boolean) [11:32:50] [Server thread/DEBUG]: #6 /src/pocketmine/PocketMine(501): pocketmine\Server->__construct(BaseClassLoader object, pocketmine\utils\MainLogger object, string phar:///home/s1229630/pocketmine/PocketMine-MP.phar/, string /home/s1229630/pocketmine/, string /home/s1229630/pocketmine/plugins/) [11:32:50] [Server thread/DEBUG]: #7 (1): require(string phar:///home/s1229630/pocketmine/PocketMine-MP.phar/src/pocketmine/PocketMine.php)
I am having the exact same problem, the chunks are not loading unless I place a block but then when i leave the world and come back all the chunks are unloaded again. I tried running the server without plugins but didn't fix it for me.
the first world I spawn in works perfectly, then if I teleport to a different world its like no chunks load without placing or breaking a block
Multiworld has serious problems at the moment due to a client-sided rendering issue. We don't have any solution for this yet. The issue was reported to Mojang well over a month ago at the start of the beta, but they haven't done anything about it sadly.