Just before we start this idea is based of reidq7s KingdomsCraft. As many of you know my project KingdomsCraft (KCPE) was never released. Heres the idea for any future server owners: Credits: Jason Wynn and NickTehUnicorn (server developers) You spawn in a world, your automatically asigned in a "faction (henceforth will be known as a kingdom)" Their are only 5 different kingdoms you represent that kingdom. Each kingdom has their own world. Pretend I am designated to Kingdom A. I go to my kingdoms world. I build a base, farm loot, and defend the castle of my kingdom which is in the warzone. Why defend? Theirs a wither their the other kingdoms try killing the other teams wither, if the wither is dead, then the dead withers kingdom is open to any kingdom travelling to it. Which means it can be raided, the houses loot stolen. (Note: kingdoms worlds are limited in size). To revive the wither, the King has to come on and pay 10,000 coins. Coins are the currency of the server, where does the King gets these coins, their is a Kingdom bank which people pay to. Every 2 weeks for each kingdom a new king is chosen. Thanks for the ride guys.
What is a "wither"? Is it a server-controlled AI mob? What is a "king"? Is it a player? What if that player becomes inactive?
“The wither is an undead boss mob that shoots explosive skulls at the player and mobs. It drops the nether star, which can be used to create beacons.“ more information here https://minecraft.gamepedia.com/Wither idk about the king
Just because I don't have a client doesn't mean I don't know the game mechanism. I'm asking about the OP's meaning.
The wither is like a defender it’s killable but hard. Once it’s dead it allows other people to teleport to the fallen wither kingdoms world easily thus leading to raiding, so the defenders need to defend. Overall the wither is like a mob, it won’t attack people from its Kingdom it will attack people outside it, and it is the mob.