Hi, I'm doing the Murder minigame. My question is whether it is possible to set a compass target in Pocketmine. Maybe point to a player...
Use PlayerInteractEvent and whenever someone(supposedly murder?) interacts with the compass, it gets the nearest player and their coordinates and sets the murder's respawn point to the player ;p Lazy solution ._.
Thank you for your response! It helped me a lot. I just thought there was a better option ... Otherwise, thank you