I've been bored recently, and was just wondering if it is possible to trick mcpe clients, into thinking the server has, 600 players, or that the version is CheezIt2.0 any of that seem plausible? Kinda like QueryFacade, but for MCPE not just querying.
Hmm, I'm not sure. If either of them are possible, my guess would be the thing with the number of players. The version however... I don't think so, although I could be wrong. Spoiler OFF TOPIC: Love your profile picture. Android FTW! Wern't you on the old forums?
Ok, thank you. But I think on old versions of PM RakLibInterface contained the information, given to MCPE clients, no? Spoiler yeah, and was banned. several times.
This both are rather simple well the Online Players thing is, for the Version you could change the output when someone types /version
How does MCPE Detect the Version do you mean it pings the Server if so that used to be possible but Shogi got upset D: and now mcpe wont ping the server if the Version is something weird. Code: public function onQuery(QueryRegenerateEvent $event) { $event->setPlayerCount(600); }
Actually, the client only knows the server's version by pinging it. @thelucyclub What exactly do you want it to say for the version?
i just fully read your question you could also Spawn a bunch of NPC at Spawn to appear as '600' players i dont know any other way to make the server seem to have more players
I'm thinking how to make it so when u see the player coun of a server, it says 600000 when theres only like 2 ppl online
ok. Also, (Sorry!) but how do you set a ttitle? I know LBSG does it when you join a game. It shows up in the middle of your screen. How to do on PlayerJoinEvent?
Use code from api3/network branch and call this function Code: Player::addTitle(string $title, string $subTitle, int $fadeIn = -1, int $stay = -1, int $fadeOut = -1);
From my experience any title sent on PlayerJoinEvent doesn't show on the client. It requires a tack at least 5 ticks after the event is called.