I tried enabling allow-flight and cheats on pocketmine.yml but I still get a message when I move very fast: MalakasPlayz123 moved too fast, reverting movement
It looks like this is currently not configurable. Also why do you want to disable it? It should be pretty accurate, except if your server is heavily overloaded, networking set up incorrectly or your internet connection/the clients internet connection is really bad: https://github.com/pmmp/PocketMine-MP/blob/master/src/pocketmine/Player.php#L1471
I want to disable it because I wanna test a LongJump. Its like the hack for the Java Edition but I have made it longer (about 80 blocks distance) and its a part of my plugin, I mean its not a hack, I just cancel the fly and I make it a jump boost.
bad idea , if he really needs to remove that check, he should be simply removing/commenting out the check alltogether, but i do not recommend editing the source. Read the post below to get an idea how bad this is.
you call out one bad idea and then offer an even worse suggestion. This check is not an anti-cheat check. It is a safety check. Without it, hacking players can cause lots of unpleasant behaviour on the server side like freezing, memory overloads etc.
You can't let yourself be annoyed by this. It is a very important check to avoid players to be able to do serious damage to your server, including crashing and massive data generation. dktapps added an explanation here: https://github.com/pmmp/PocketMine-MP/blob/master/src/pocketmine/Player.php#L1471-L1480
honestly it dosent help from not making people calling you for not helping your point dosent contribute anything to this
It actually does, because the OP is annoyed of this, and might have nothing else but to set $revert to false. This is my case while my builders are running the build tests, especially since this seems to happen more when the player is flying, but it will be re-enabled later. Discouraged? Yes, don't try in production.
I do not have a server as I said. But this is a place that will help others. By the way, I have to say that using this in production with a good anticheat will not cause problems. Plus, you have to do something with the fast moving because the laggy players are getting pulled back without hacking or using any moderation of minecraft. There are not blink hacks yet so don't worry on adding something to check the ping. @dktapps