Error: "Call to undefined method pocketmine\tile\Chest::getSize()" (EXCEPTION) in "plugins/Sw/src/svile/sw/SWarena" at line 311 Code : PHP: private function refillChests() { $contents = $this->pg->getChestContents(); foreach ($this->pg->getServer()->getLevelByName($this->world)->getTiles() as $tile) { if ($tile instanceof Chest) { //CLEARS CHESTS for ($i = 0; $i < $tile->getSize(); $i++) { #Line: 311 $tile->getInventory()->setItem($i, Item::get(0)); } //SET CONTENTS if (empty($contents)) $contents = $this->pg->getChestContents(); foreach (array_shift($contents) as $key => $val) { if($val[0] == Item::SPLASH_POTION) { $item = new SplashPotion(); $r = mt_rand(1, 5); if($r == 1){ $item = Item::get(438, 10, 1); } if($r == 2){ $item = Item::get(438, 15, 1); } if($r == 3){ $item = Item::get(438, 28, 1); } if($r == 4){ $item = Item::get(438, 25, 1); } if($r == 5){ $item = Item::get(438, 21, 1); } } else $item = Item::get($val[0], 0, $val[1]); $tile->getInventory()->setItem($key, $item); } foreach (array_shift($contents) as $key => $val) { if($val[0] == Item::WOOL) { $item = new \pocketmine\item\IronSword(); $item->addEnchantment(Enchantment::getEnchantment(9)->setLevel(mt_rand(1, 2))); } else $item = Item::get($val[0], 0, $val[1]); if($item->getId() == Item::STONE_SWORD || $item->getId() == Item::IRON_SWORD || $item->getId() == Item::DIAMOND_SWORD){ $rand = mt_rand(1, 2); $enchants = array(9, 10, 11, 12, 13, 14); if($rand == 1){ $item->addEnchantment(Enchantment::getEnchantment($enchants[array_rand($enchants)])->setLevel(mt_rand(1, 2))); $tile->getInventory()->setItem($key, $item); }else{ $tile->getInventory()->setItem($key, $item); } } if($item->getId() == Item::STONE_PICKAXE || $item->getId() == Item::IRON_PICKAXE || $item->getId() == Item::DIAMOND_PICKAXE || $item->getId() == Item::STONE_AXE || $item->getId() == Item::IRON_AXE || $item->getId() == Item::DIAMOND_AXE){ $rand = mt_rand(1, 2); $enchants = array(15, 17); if($rand == 1){ $item->addEnchantment(Enchantment::getEnchantment($enchants[array_rand($enchants)])->setLevel(mt_rand(1, 2))); $tile->getInventory()->setItem($key, $item); }else{ $tile->getInventory()->setItem($key, $item); } } if($item->getId() == Item::CHAIN_HELMET || $item->getId() == Item::CHAIN_CHESTPLATE || $item->getId() == Item::CHAIN_LEGGINGS || $item->getId() == Item::CHAIN_BOOTS || $item->getId() == Item::IRON_HELMET || $item->getId() == Item::IRON_CHESTPLATE || $item->getId() == Item::IRON_LEGGINGS || $item->getId() == Item::IRON_BOOTS || $item->getId() == Item::DIAMOND_HELMET || $item->getId() == Item::DIAMOND_CHESTPLATE || $item->getId() == Item::DIAMOND_LEGGINGS || $item->getId() == Item::DIAMOND_BOOTS){ $rand = mt_rand(1, 2); $enchants = array(0, 1, 4, 5); if($rand == 1){ $item->addEnchantment(Enchantment::getEnchantment($enchants[array_rand($enchants)])->setLevel(mt_rand(1, 2))); $tile->getInventory()->setItem($key, $item); }else{ $tile->getInventory()->setItem($key, $item); } } if($item->getId() == 261){ $rand = mt_rand(1, 2); $enchants = array(19, 20, 21); if($rand == 1){ $item->addEnchantment(Enchantment::getEnchantment($enchants[array_rand($enchants)])->setLevel(mt_rand(1, 2))); $tile->getInventory()->setItem($key, $item); }else{ $tile->getInventory()->setItem($key, $item); } } } } } unset($contents, $tile); }