I tried making a plugin where you hit someone it shows their health but for some reason it doesn't this is the code PHP: namespace HealthTip;use pocketmine\plugin\PluginBase;use poceketmine\event\Listener;use pocketmine\event\entity\EntityDamageEvent;use pocketmine\event\entity\EntityEvent;use pocketmine\utils\TextFormat as c;use pocketmine\entity\Living;use pocketmine\Player;use pocketmine\entity\Monster;class Main extends PluginBase implements Listener{ public function onEnable(){ $this->getServer()->getPluginManager()->registerEvents($this, $this); } public function onDamage(EntityDamageEvent $e){ $en = $e->getEntiy(); $d = $e->getDamager(); if($d instanceof Player){ if($en instanceof Player){ $d->sendTip(c::GOLD . $en->getName() . "'s" . c::RESET . c::DARK_RED . "Health is" . $en->getHealth()); } if($en instanceof Monster){ $d->sendTip(c::DARK_RED . "Monsters health is" . $en->getHealth()); } } }}
For one, it should be: PHP: $en = $e->getEntity(); For two, not all damage events are caused by other entities, so $d = $e->getDamager() would cause an error. The easiest fix for this is to use pocketmine\event\entity\EntityDamageByEntityEvent and then test if $e is an instance of EntityDamageByEntityEvent, like so: PHP: public function onDamage(EntityDamageEvent $e) { $en = $e->getEntity(); if($e instanceof EntityDamageByEntityEvent) { $d = $e->getDamager(); if($d instanceof Player) { /* P.S. You missed a space after "is" on both strings and a space after "'s", so if it worked it would've looked like this for a player: RandomPlayer123'sHealth is14.5(random health value) and like this for a monster: Monsters health is14.5(again, random health value) */ if($en instanceof Player) { $d->sendTip(c::GOLD . $en->getName() . "'s" . c::RESET . c::DARK_RED . "Health is" . $en->getHealth()); } if($en instanceof Monster) { $d->sendTip(c::DARK_RED . "Monsters health is" . $en->getHealth()); } } }} Also, it should be "Monster's health" and not "Monsters health", as you're trying to show that the health is in possession of the monster, but this isn't an English class, so you do you. ;D My last note is that if you don't find that the sendTip function is satisfactory for you, there's always the sendPopup function!