1. The forums will be archived and moved to a read only mode in about 2 weeks (mid march).

Guis

Discussion in 'Facepalm' started by Teamblocket, Mar 10, 2017.

  1. Teamblocket

    Teamblocket Zombie

    Messages:
    301
    GitHub:
    teamblocket
    1.0.4v mcpe was just released how can i add a gui?
     
    Last edited: Mar 10, 2017
  2. TheDiamondYT

    TheDiamondYT Zombie

    Messages:
    298
    GitHub:
    TheDiamondYT1
    Same way as its always been in PocketMine.

    Example
    PHP:
    $player->sendPopup("Hi. lmgtfy rules");
    Where $player is obviously an instance of the player.
     
  3. Teamblocket

    Teamblocket Zombie

    Messages:
    301
    GitHub:
    teamblocket
    I want to add a GUI not popup
     
    LDX likes this.
  4. Thunder33345

    Thunder33345 Moderator Staff Member

    Messages:
    2,137
    GitHub:
    Thunder33345
    please give us a more in depht explanation of your GUI
    anything from screenshots to in detail text helps
    for now i can assume you meant
    trading GUI
    chest GUI
    anvil GUI
    hopper GUI or what?
     
    InspectorGadget likes this.
  5. TheDiamondYT

    TheDiamondYT Zombie

    Messages:
    298
    GitHub:
    TheDiamondYT1
    You originally said popup
     
  6. EdwardHamHam

    EdwardHamHam Skeleton

    Messages:
    962
    GitHub:
    edwardhamham
    So, like a player's inventory but used to run commands when clicking on items?
     
  7. Teamblocket

    Teamblocket Zombie

    Messages:
    301
    GitHub:
    teamblocket
    chest GUI
     
  8. InspectorGadget

    InspectorGadget Zombie Pigman

    Messages:
    462
    GitHub:
    InspectorGadget
    Hmmm. You need to elaborate what Tile you need so they could understand you...


    now you've elaborated it perfectly.. Its a Chest Tile btw. The term GUI doesn't sit perfectly
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.