does anyone know how to set a advanced function on command? no not messages something more advanced then x y z or just equal to it since player data might also be needed for a plugin to work and i need links to plugin tutorials latest plugin tutorials
If you want POS, code is: PHP: use pocketmine\level\Level;use pocketmine\level\Position;// Define $pX:$p->getX();Y:$p->getY();Z:$p->getZ()
Instead of asking questions you could start reading the source. Everything anyone can do with PocketMine is in there. "But there are many files! Where should I start?" The obvious answer to that would be either start.sh or start.cmd. "But that isn't a PHP file! Why do I need to read it?" When you read one of the start files you'll find the first clue "./src/pocketmine/PocketMine.php". It all starts with PocketMine.php. "Ok! Now what?" If you know PHP you know how functions and classes and objects work. Read PocketMine.php and try to understand what the code is doing. When you see a function or class you want to know more about then use the search function on http://php.net or https://github.com/pmmp/PocketMine-MP. We are not here to hold your hand or spoon feed you. You want to make a plugin so you also have to put some effort into it. Be specific when you ask questions. Provide code to show your effort. When you do all that and your plugin works you can be proud at yourself.
Somewhere else great to look is the development documentation at https://jenkins.pmmp.io/job/PocketMine-MP Docs/
True, but those docs don't show how things get used. But when you read/search in the source code you see how it gets used.
This question is too vague. There doesn't exist something called "advanced functions" in PocketMine. Everything is advanced. What you're asking is how you can write code if you can't copy it from the forums.
That should be spoken to yourself, right? They are plugins where you can't copy code to write. Start learning and stop copying, that's how you make "advanced" plugins. Otherwise, a plugin that sends a message when player joins and a plugin that checks if the player is blocked according to your VPN information vendor are essentially only slightly different in terms of the difficulty to make.