Context: Factions outpost is an area where players can capture and gain faction power lets say every 30 seconds etc im not sure how i can set it so when the player has captured the area 100% their faction gains lets say 10 power every 30 seconds edit: im using FactionsPro
Create an array storing the % captured, run a task every 20 * 30 ticks to check if the % is 100% for the faction currently capturing the area, if it is, give the faction 10 power. This also works as you can simply reduce this by 1% per second when another faction tries to capture, and once it reaches zero, set the new Faction to be capping the point