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Can PocketMine use more than one core?

Discussion in 'Help' started by CaptainDuck, Apr 2, 2018.

  1. CaptainDuck

    CaptainDuck Spider

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    captainduck
    Hello! I was just wondering if PocketMine can use more than one core in one server, I'm not quite aware of this and I just want to make sure :)
     
  2. Tee7even

    Tee7even Slime

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    tee7even
    Are you talking about CPU cores?
     
    Last edited: Apr 2, 2018
  3. CaptainDuck

    CaptainDuck Spider

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    GitHub:
    captainduck
    Yes, I am.
     
  4. Tee7even

    Tee7even Slime

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    tee7even
    Ah, at first I didn't understand it without a clarification. Well, then the answer is yes and no. As the matter of fact there is more than one thread in PocketMine, but it's not too much difference, since, [as far as I know], the majority of computing is done on a single, main, thread. So it will mainly use one CPU core.
     
  5. SOFe

    SOFe Administrator Staff Member PMMP Team Poggit Admin

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    sof3
    Generally speaking, PocketMine only uses other cores when it carries out world generation.
     
  6. dktapps

    dktapps Administrator Staff Member PMMP Team

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    dktapps
    Not quite accurate. They are also used for chunk packet prepare and compression, and also for general network compression if `async-compression` is enabled in pocketmine.yml.
     
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