Anyone have a clue on how to bypass build limit? I’ve been looking into it recently but there’s very limited info in regards to it. Most of it is irrelevant now.
I’m thinking most ways of bypassing would require a workaround for saving the positions of blocks. Perhaps reworking how Chunks save/load
You can stack worlds on top of each other and teleport them, like how lifeboat did back when there was no infinite terrain yet. But other than that, it's a hard limit, you can't bypass it without modifying the client.
Perhaps checking if the placed block is above 256y height, and it sets block there? Or will it work? I gotta try this out. Result coming soon!
Muqsit had already come up with a solution for this: https://github.com/Muqsit/WorldHeightHack I haven't tested it yet, but I already admired it.