i heard PlayerMoveEvent can causes tons of lag. my plugin use it to check if a player has leave the area(border)plugin. how can i change that
This is basically the same question you asked here, which was already answered by sofe: https://forums.pmmp.io/threads/is-having-10-playerjoinevent-in-different-classes-bad.6173/ Maybe you don't realise this yet, but staff find it very annoying when people post multiple threads for the same topic, or 12 posts per day requesting solutions to problems without providing adequate information.