Hi I'm making a server with Waterdog proxy. That's almost perfect.. but the only problem is that to use this proxy, I should disable the xbox-auth on server.properties. If I disable it, in the local network, any players can join my server with any nicknames. So, are there any suggestions to prevent that?
But if I turn on it, I can't join the server. And also in the instruction of waterdog proxy, it says to disable it. Are there other settings for making that works?
I mean enable it in Waterdog proxy config.yml, it must have been disabled on pocketmine server.properties file.
Oh I didn't know that I can enable it on Waterdog proxy. So now I'm looking for it in my config.yml, but, I don't know what is that option.
If you want to make xbox auth requirement use this: PHP: use pocketmine\event\Listener;use pocketmine\plugin\PluginBase;use pocketmine\event\player\PlayerLoginEvent;use pocketmine\Player;class Main extends PluginBase implements Listener { public function onEnable() { $this->getServer()->getPluginManager()->registerEvents($this, $this); } public function loginEvent(PlayerLoginEvent $event) { $player = $event->getPlayer(); $xuid = $player->getXuid(); if(!$xuid) { $event->setKickMessage("Xbox auth enabled!"); $event->setCancelled(); } }}