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Xbox Live Authentication

Discussion in 'General discussion' started by Daltontastic, Nov 21, 2016.

  1. Daltontastic

    Daltontastic Spider Jockey

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    28
    [deleted]
     
    Last edited: Mar 26, 2017
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  2. Tux

    Tux Silverfish

    Messages:
    16
    GitHub:
    minecrafter
    Nope, but I imagine it's a feature that will be added at some point.
     
    applqpak likes this.
  3. HimbeersaftLP

    HimbeersaftLP Fish

    Messages:
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    GitHub:
    HimbeersaftLP
    My answer:

    Yes, that's a new feature
     
    Last edited by a moderator: Nov 21, 2016
    AnkitM252 and applqpak like this.
  4. robske_110 (Tim)

    robske_110 (Tim) Wither Skeleton Poggit Reviewer

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    GitHub:
    robske110
    The XUID ,if the player is logged in via xbox, is passed via the clientid, as far as i know.
     
  5. Daltontastic

    Daltontastic Spider Jockey

    Messages:
    28
    In a certain spoon that starts with a G I'm not sure if the XUID is accessible unless you edit the source code yourself. Hopefully PMMP keeps usability in mind.
     
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  6. robske_110 (Tim)

    robske_110 (Tim) Wither Skeleton Poggit Reviewer

    Messages:
    1,342
    GitHub:
    robske110
    As far as i remember my conversation with ishityasku, the ClientId is the XUID if the user logged in with xbox
     
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  7. Daltontastic

    Daltontastic Spider Jockey

    Messages:
    28
    Whoah I learned something
     
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  8. reidq7

    reidq7 Spider

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    11
    GitHub:
    reidq7
    Is there an available plugin for Xbox authentication yet that I've missed, or is it built in?
     
  9. HBIDamian

    HBIDamian HBIDamian Staff Member

    Messages:
    365
    GitHub:
    HBIDamian
    How about extract it from G****** and make it into a plugin?
     
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  10. Thunder33345

    Thunder33345 Moderator Staff Member

    Messages:
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    GitHub:
    Thunder33345
    we sure should put our awesome copy and paste skills and make them obsolete!!!
    time to gather our keyboards!/s
     
  11. HBIDamian

    HBIDamian HBIDamian Staff Member

    Messages:
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    GitHub:
    HBIDamian
    Lets du it!

    CTRL+C
    CTRL+V
    CTRL+V
    CTRL+V
    CTRL+C
    CTRL+V
    CTRL+V
    CTRL+V
     
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  12. HimbeersaftLP

    HimbeersaftLP Fish

    Messages:
    2,402
    GitHub:
    HimbeersaftLP
    Damn, I am on mobile, I'll never be able to compete with your CTRL-C and CTRL-V skillz...
     
    applqpak likes this.
  13. dktapps

    dktapps Administrator Staff Member PMMP Team

    Messages:
    774
    GitHub:
    dktapps
    Haha, good luck. Have fun without OpenSSL. This should be, and will be, a core feature.
     
  14. archie426

    archie426 Baby Zombie

    Messages:
    130
    GitHub:
    archie426
    This could cause serious bugs, I reckon. So it is probably best in a plugin
    Edit: Oh sorry @dktapps , I din't see what you said there
     
    Last edited: Nov 30, 2016
    applqpak and HimbeersaftLP like this.
  15. robske_110 (Tim)

    robske_110 (Tim) Wither Skeleton Poggit Reviewer

    Messages:
    1,342
    GitHub:
    robske110
    OpenSSL is already in the pocketmine bins for decades. At least in the ones i use...
     
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  16. archie426

    archie426 Baby Zombie

    Messages:
    130
    GitHub:
    archie426
    Yeah, same for me if I am not very much mistaken....
     
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  17. SOFe

    SOFe Administrator Staff Member PMMP Team Poggit Admin

    Messages:
    1,968
    GitHub:
    sof3
    Not in Windows afaik
     
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  18. Intyre

    Intyre Administrator Staff Member PMMP Team

    Messages:
    81
    GitHub:
    Intyre
    OpenSSL was replaced with mbed TLS a long time ago....
     
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  19. gurun

    gurun MiNET

    Messages:
    20
    GitHub:
    niclasolofsson
    There are 3 things with XBOX Live implementations...

    1) Getting the info from JSON into the server and using it (from a plugin)
    2) Validating the JWT.
    3) Using the keys from the JWT and encrypting the communication.

    At a minimum to get started with XBL in a server you MUST do 1. Should do 2. To secure it from MITM and replay attacks could do 3. But you get a long way with just doin 1, maybe 2.
     
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  20. Tatsuyuki Ishi

    Tatsuyuki Ishi Creeper

    Messages:
    2
    GitHub:
    ishitatsuyuki
    According to shoghichip, UUID is unique if logged in via Xbox. This means that it's in a PC-like fashion.
     
    dktapps likes this.
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