Greetings. As you know, pmmp world Generator is plain. But I want to achieve somewhat vanilla generation. I've researched a bit on it but couldn't find any reliable solution. BetterGen by Ad5001 is good but it has many bugs and I think it's not complete. It turns out Minecraft uses Voxel terrain generation and uses Simplex, Perlin. But I've zero knowledge on it. I can't find MC PC source either that I could check and know how the vanilla Generation works. So I can't code my own either. Nukkit Generation is decent and very near to vanilla, but they've restrictions to use it on pmmp. Even if I tried to port it, I would have probably messed up somewhere. Now on to the main question, is there any guide on how to achieve somewhat vanilla Generation? I've seen cosmicpe has a decent terrain Generation so I don't think it's impossible. I'm requesting someone who knows about world Generation to guide me or create a team where we can together code it. Thanks for helping, and sorry for my bad English. If you don't get any part of my post then kindly reply so you and I both can be clear.
I'm making new custom world generator in MultiWorld. You can test it using dev versions from poggit. Here are some pictures: Source code: https://github.com/CzechPMDevs/MultiWorld
I just downloaded it and generated a new world but the worlds are still same as pocketmine generates by default