Hello, I have a French server that runs around 70 players during the day. Recently, without a concrete explanation my server crashes, without creating crashdumps, without leaving an error and without disable plugins (so also without save player's inventory). Regarding the reason for disconnection on the client side, we just see "disconnect from server" I know that we have to provide as much information as possible, but really I can't say much more. I haven't made any big changes since this happened, I don't have a big lags problem (at least since I fixed my lag problem the server has this bug, but my lag problem just came from an onmove, or now i added if (! $ event-> getTo () -> distance ($ event-> getFrom ())> = 0.1) return; (sorry i'm new in the forumn i don't know how to put text in code) which reduces my lags by 2. The developers I asked if they had an idea didn't have one. I'm on debian vps, 6go of ram, 2 ryzen 7, 55go nvme. PocketMine-MP 3.11.4 pour Minecraft : Pe v1.14.0(version 389) Look attached file
Update : I activated debug mode. None of the crashes match, I can't find anything related to them. The thing that I know more, it is that during the disconnection of the player it is during the enable or it refuses packets because the session of the player was not opened. Link from four crash : https://pastebin.com/WsdeCCqi https://pastebin.com/UBbERQkF https://pastebin.com/sG0mRiHD https://pastebin.com/MyZtUCfM The debug info for the player deconnection is : " 2020-02-22 [04:28:51] [RakLibServer thread/DEBUG]: Ignored connected packet from IP PORT due to no session opened (0x84) "