Hi! I've noticed and I've been told that MCPE 1.0.4 has made GUI/ Tile spawning easier. I don't understand how it works and how do I register a new Chest Tile. Can someone share me a sample code on how to spawn a Chest Tile with the new MCPE 1.0.4 method? Thanks @dktapps sorry for disturbing, can you explain a bit?
hmm i was hoping that we can open inventories without the block but whatever works P.S: can villagers be a moving inventory? thats cool!
If you are referring to PM changes.. All entity and tile constructors now require a \pocketmine\level\Level instead of a \pocketmine\level\format\Chunk. More here: https://github.com/pmmp/PocketMine-MP/commit/c21197ef176166b1c2c19b091cf84664aa878c00
That was the first thing I did once the update came out. Unfortunately, no. There's still a distance.