Do I need to add mcpe-protocol in plugin.yml if I always check if the protocol exists? EG: PHP: If(class_exists(\pocketmine\network\mcpe\protocol\GameRulesChangedPacket)){ continue.... }else{ do something... }
Code: B7: Declare protocol (68) Plugins using *any* item from the `pocketmine\network\mcpe` namespace must declare `mcpe-protocol` in plugin.yml Source: https://poggit.pmmp.io/rules.edit I'm not so sure about your case, but I think it wouldn't hurt to add it.