Hey, Im currently working a server “ project” since im a new to this programming stuff. Yes I know I should atleast show an attemp at a code for this. I dont know even a single thing about this or if this is even possible. explaination: I want to be able to /ping and get the actual ping like if a player has 10ms to the server or 26ms to the server. Is there any way I can find this? Thanks hopefully I explained enough. Thanks
simple answer: not possible unless raknet was changed other ways like pinging the user IP are just bad examples as they ware fault prone(user might opt to block ping packets) or inaccurate(as ping route of server -> client is not the same route as client -> server)