Ive been looking for a pocketmine plugin to use on my mcpe iOS server that can have players teleport to different worlds with the use of pressure plates. Any ideas?
I think somebody could write it quite easily. It just needs to hook into the event for the pressure plate. And for storing which pressure plate was for which warp, you could piggy-back off the datastore class in SimpleWarp. A really simple way to decide which pressure plate goes with which warp is listening for the AddWarpEvent and if the sender is a player and they are standing on a pressure plate, add that coordinate.
most likely not so fast since we(devs) volunteer to do these on our free time mostly we do it when we have free time(duh)
And it's going to be an extension of SimpleWarp, actually most code will be taken from SimpleWarp (MIT-licensed of course..)
Seems quite easily to make. And i wouldn't make depend on SimpleWarp... I just hate plugins that depends on other(S). I instead like a plugin that doesn't depend on anything....
Hmmm. You make a fair point. However, I don't think you will be willing to put in the effort and time to produce a project as mature (it's been around for over 2 years) and structured (https://github.com/Falkirks/SimpleWarp/tree/master/src/falkirks/simplewarp) as SimpleWarp. By depending on SimpleWarp, you reduce the likelihood of failure and bugs by using code that has gone through hours of testing and design. The other problem is bloat. I have put time in to make sure SimpleWarp has everything one would need for warping. It has been downloaded millions of times. If you rewrite code inside SimpleWarp, you force people to install much more code than needed. For example, I could have portals, warps, and warp signs: and they all would use SimpleWarp. Or they could all have there own configs and code and points of failure. Centralizing common features will ultimately makes things easier on servers and developers.
I have already resolved the segfault. Here is the WIP bone plugin: https://github.com/robske110/PlateWarp