Navigator

Discussion in 'Development' started by b3st_Thunder78, Jul 10, 2019 at 4:48 PM.

  1. b3st_Thunder78

    b3st_Thunder78 Spider Jockey

    Messages:
    32
    Hi,
    How can you make such a navigator for a lobby system?
    So I know partly how to do that but how do you find out if it has been read and that it is a compass at all?
    So I only think of the PlayInteractEvent but how do you do that in general?
     
  2. VirdSeater

    VirdSeater Spider

    Messages:
    7
    You have to check, if item has the name of you're item. If it has, you can set new items in Players inventory or whatever.
     
  3. b3st_Thunder78

    b3st_Thunder78 Spider Jockey

    Messages:
    32
    maybe
    PHP:
    public function onInteract(PlayerInteractEvent $event) {
            
    $item $event->getItem();
            
    $player $event->getPlayer();
            if (
    $item instanceof Compass) {
                
    $player->sendMessage("has worked");
            }
        }
     
  4. VirdSeater

    VirdSeater Spider

    Messages:
    7
    no, you can't check, if $item instanceof Compass, I think. Try this out:
    PHP:
        public function onInteract (PlayerInteractEvent $event)
        {
            
    $item $event->getItem();
            
    $player $event->getPlayer();
            if (
    $item->getCustomName() == "NameOfItem") {
                
    $player->sendMessage("has worked");
            }
        }
     
  5. b3st_Thunder78

    b3st_Thunder78 Spider Jockey

    Messages:
    32
  6. Marabou

    Marabou Baby Zombie

    Messages:
    132
    GitHub:
    wiligangster
    You can check
    this code work too.
     
  7. VirdSeater

    VirdSeater Spider

    Messages:
    7
    oof, i never used this
     

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