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Solved IS this normal Human behaviour ?

Discussion in 'Development' started by Swourire, Apr 22, 2019.

  1. Swourire

    Swourire Spider Jockey

    Messages:
    49
    GitHub:
    swourire

    As you can see the knockback only goes 1 way (custom class that extends Human) but I haven't touched to the KB.
     
  2. KielKing

    KielKing Zombie

    Messages:
    245
    GitHub:
    kielking
    it seems like your movement motion is active while the entity is being knocked back, also, it looked like there are no checks to apply KB depending if the entity's attackTime or noDamageTicks is above 0
     
  3. Swourire

    Swourire Spider Jockey

    Messages:
    49
    GitHub:
    swourire
    How can I check if it takes KB ?
     
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