I using LevelEventPacket for calling rain in snowny biome, and always creating ugly snow layer on map. Broadcasting packet for each player - snow layer in this situation are visual effect. how to start fall of snow without creating snow layer? its possible? sry for my english, i hope y'all understand my question
Thanks for translating. As far as I see, It looks like client side feature. Because I don't see where in the code, the snow layer is added. And with that said, the simple answer is no.
Your welcome. It wasn't worded very well and (s)he said that they weren't good at English, so I decided I would translate it.
It's actually a client bug because even on realms servers you can't remove the snow, because if you do it will reappear if you rejoin. (That's caused by the client just blindly putting snow everywhere if it is a snow biome) This bug was introduced 0.15. You'll have to wait for mojang to resolve this issue...
Hmmm, I think they are white, but there enough possibilities for particles http://minecraft.gamepedia.com/Particles#Types_of_particles
Lava and fire both use the "smoke" and "largesmoke" particles. btw: I think you have to say "aren't they" instead of "or"
@imYannic this might lag too much and is an overkill. (Also the PE snowfall looks awesome) The client sided snow is a bug mojang also has in singleplayer. Its caused by biomes with 'snowAccumulation' - which PMMP can't send neither modify.
use the snowshovel particle. it looks like the falling snow because it's naturally made when shoveling snow.
As far as i know it is a "feature" for client to auto add snow to get away with it is to somehow announce snow removal packets??
I would rather use the falling dust particle in white color. That one doesn't look so 'edgy' Snow removal Packets? xD LOL. What i talked about was not REAL snow blocks. I you use a mod that simply prints you out the block name/id when you touch snow, that appeared due to the snowAccumulation bug, it will say 'AIR', because is fake-rendered snow. EDIT: what should work is resending the chunks.
more like get all possible snow accumulating spot if is air broadcast block change packet to air that what i meant by snow removing packet but i guess reseding chunk works too
A spam and lag of packets. But you could use FHiddenMine. Edit the source and overwrite blocks on sending.