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Import blockbench models to pmmp plugin as a block

Discussion in 'Development' started by Reyyan Yaqub, Jul 14, 2021.

  1. Reyyan Yaqub

    Reyyan Yaqub Silverfish

    Messages:
    15
    GitHub:
    Reyyan987
    How I import block bench models in pocket mine plugin and use it for new block or item
    Any tutorial pls I can't find any
     
  2. NTT

    NTT Zombie

    Messages:
    311
    GitHub:
    NTT1906
    Firstly, the current Pmmp (Pm3) doesn't allow you to create custom block.
    Secondly, i think geometry models should be only used for entity?
    Next, the custom block you see in TheHive, CubeCraft is not really a block, it's an invisible bedrock block covered by an entity (maybe not but i pretty sure it is)
     
  3. NTT

    NTT Zombie

    Messages:
    311
    GitHub:
    NTT1906
    but like what i said, you can apply it on your entity ;)
     
  4. PiloudeDakar

    PiloudeDakar Witch

    Messages:
    62
    GitHub:
    piloudedakar
    You can use an fake player and apply on it a skin, it's the gtreatest way. After, you can simulate a machin with it. But a real block use (to construt for exemple) is impossible. A possible way is to change a minecraft model block (for barrer for exemple) and change barrers by your block but I don't know if possible or if i a good way.
     
    Last edited: Jul 18, 2021
  5. PiloudeDakar

    PiloudeDakar Witch

    Messages:
    62
    GitHub:
    piloudedakar
    You can change model in texture pack if it possible
     
    NTT likes this.
  6. UPL

    UPL Silverfish

    Messages:
    15
    Hi! You can use "bridge" a program to make Resource and Texture Packs for Minecraft Bedrock. With that program, you can import blockbench skins, animations, entities, etc. you can iuse it here: bridge. v2 (bridge-core.app) Thanks!
     
  7. UPL

    UPL Silverfish

    Messages:
    15
    Then, you can import the texture and resource pack to the server!
     
  8. NTT

    NTT Zombie

    Messages:
    311
    GitHub:
    NTT1906
    this is not working ^^"
    since custom item requires behavior pack but for now, i guess PmmP only supports resource pack
    you need to write some code to implement it
     
  9. UPL

    UPL Silverfish

    Messages:
    15
    Ok!
     
  10. xLeakDev Enzo

    xLeakDev Enzo Spider Jockey

    Messages:
    38
    GitHub:
    nya-enzo
    You could make entites with invisble bedrock in them, make sure your entity has the exact same size of a normal block, put in your model etc and dont forget to place an invisble bedrock at position of entity when spawning it
     
  11. Reyyan Yaqub

    Reyyan Yaqub Silverfish

    Messages:
    15
    GitHub:
    Reyyan987
    But can I do custom item like custom swords because the backpack also have custom model as item I think
     
  12. NTT

    NTT Zombie

    Messages:
    311
    GitHub:
    NTT1906
    you can but with an addon
     
  13. Reyyan Yaqub

    Reyyan Yaqub Silverfish

    Messages:
    15
    GitHub:
    Reyyan987
    Then how backpack plugin doing it it is a plugin is it using a addon
     
  14. NTT

    NTT Zombie

    Messages:
    311
    GitHub:
    NTT1906
    it's not
     
  15. Reyyan Yaqub

    Reyyan Yaqub Silverfish

    Messages:
    15
    GitHub:
    Reyyan987
    Then how its using a custom models as item for backpack
     
  16. Reyyan Yaqub

    Reyyan Yaqub Silverfish

    Messages:
    15
    GitHub:
    Reyyan987
    ^^^^^^^
     
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