How I import block bench models in pocket mine plugin and use it for new block or item Any tutorial pls I can't find any
Firstly, the current Pmmp (Pm3) doesn't allow you to create custom block. Secondly, i think geometry models should be only used for entity? Next, the custom block you see in TheHive, CubeCraft is not really a block, it's an invisible bedrock block covered by an entity (maybe not but i pretty sure it is)
You can use an fake player and apply on it a skin, it's the gtreatest way. After, you can simulate a machin with it. But a real block use (to construt for exemple) is impossible. A possible way is to change a minecraft model block (for barrer for exemple) and change barrers by your block but I don't know if possible or if i a good way.
Hi! You can use "bridge" a program to make Resource and Texture Packs for Minecraft Bedrock. With that program, you can import blockbench skins, animations, entities, etc. you can iuse it here: bridge. v2 (bridge-core.app) Thanks!
this is not working ^^" since custom item requires behavior pack but for now, i guess PmmP only supports resource pack you need to write some code to implement it
You could make entites with invisble bedrock in them, make sure your entity has the exact same size of a normal block, put in your model etc and dont forget to place an invisble bedrock at position of entity when spawning it
But can I do custom item like custom swords because the backpack also have custom model as item I think